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Oozium: Difference between revisions

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m (Text replacement - "{{defense}}" to "defence")
(Implemented Unit Tabs in infobox)
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{{AWunit
{{AWunit
|name=Oozium 238
|name=Oozium 238
|imagename=Oozium (Orange Star).png
|tabs={{Unit Tabs
|caption=In-battle sprite
|Sprite AW OS=Oozium (Orange Star).png
|Sprite AW BM=Oozium (Blue Moon).png
|Sprite AW GE=Oozium (Green Earth).png
|Sprite AW YC=Oozium (Yellow Comet).png
|Sprite AW BH=Oozium (Black Hole).png
}}
|games=[[Advance Wars: Dual Strike|Dual Strike]]
|games=[[Advance Wars: Dual Strike|Dual Strike]]
|cost=Cannot be built
|cost=Cannot be built
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|w1weak=None
|w1weak=None
}}
}}
'''Oozium 238''' (or more commonly, '''Oozium''') are non-combat ground units. They are unique in their ability to instantly destroy any unit they move on top of, and also have their own unique defensive and movement type. They cannot be built or repaired (except for via [[Black Crystal]]s and [[Black Obelisk]]s, and are unaffected by most CO Powers.
'''Oozium 238''' (or more commonly, '''Oozium''') are non-combat ground units. They are unique in their ability to instantly destroy any unit they move on top of, and also have their own unique defensive and movement type. They cannot be built or repaired (except for via [[Black Crystal]]s and [[Black Obelisk]]s, and are unaffected by most CO Powers.


__TOC__
__TOC__


== Basic statistics ==
==Basic statistics==
 
* '''Cost:''' N/A - Oozium cannot be built.
* '''Cost:''' N/A - Oozium cannot be built.
* '''Movement:''' 1, Oozium
* '''Movement:''' 1, Oozium
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* '''Weapon 2:''' None
* '''Weapon 2:''' None


== COs with bonuses for Oozium ==
==COs with bonuses for Oozium==
 
Since Oozium are a unique type of unit and no CO has any kind of stat boost specifically for them, this section will instead list what CO abilities and powers ''do'' affect them.
Since Oozium are a unique type of unit and no CO has any kind of stat boost specifically for them, this section will instead list what CO abilities and powers ''do'' affect them.


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: Increased defence.
: Increased defence.


== COs with penalties for Oozium ==
==COs with penalties for Oozium==
; [[Grimm]]
; [[Grimm]]
: Reduced defence.
: Reduced defence.


[[Category:Units]]
[[Category:Units]]

Revision as of 12:23, 11 June 2023

Oozium 238
Orange StarBlue MoonGreen EarthYellow CometBlack Hole
Orange Star in-game sprite (classic)
Blue Moon in-game sprite (classic)
Green Earth in-game sprite (classic)
Yellow Comet in-game sprite (classic)
Black Hole in-game sprite (classic)
Basic info
Games Dual Strike
Production cost Cannot be built
Movement range 1 (Oozium)
Fuel Infinite
Vision 1
Primary weapon
Name Itself
Range N/A
Ammo N/A
Effective against Anything in range
Weak against None
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Oozium 238 (or more commonly, Oozium) are non-combat ground units. They are unique in their ability to instantly destroy any unit they move on top of, and also have their own unique defensive and movement type. They cannot be built or repaired (except for via Black Crystals and Black Obelisks, and are unaffected by most CO Powers.

Basic statistics

  • Cost: N/A - Oozium cannot be built.
  • Movement: 1, Oozium
  • Fuel: Infinite
  • Vision: 1
  • Weapon 1: Itself
  • Ammo: N/A
  • Range: 0
  • Targets: Anything (instant destruction)
  • Weapon 2: None

COs with bonuses for Oozium

Since Oozium are a unique type of unit and no CO has any kind of stat boost specifically for them, this section will instead list what CO abilities and powers do affect them.

Eagle
The ability to use a second turn during a CO Power. Notably, the AI seems to forget that it has this ability.
Javier
Increased defence against indirect attacks; increased defence from Com Towers.
Kanbei
Increased defence.
Lash
Double terrain stars during Prime Tactics.
Von Bolt
Increased defence.

COs with penalties for Oozium

Grimm
Reduced defence.