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Advance Wars: Dual Strike: Difference between revisions
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Advance Wars: Dual Strike is the third [[Advance_Wars_(Series)|Advance Wars]] game in the series, and was released onto the Nintendo DS in 2005. The subtitle refers to the game mechanics the game introduced, [[dual front]], and several battles in the campaign utilizes this new concept. In a two front battle, each front is controlled by a separate [[ | Advance Wars: Dual Strike is the third [[Advance_Wars_(Series)|Advance Wars]] game in the series, and was released onto the Nintendo DS in 2005. The subtitle refers to the game mechanics the game introduced, [[dual front]], and several battles in the campaign utilizes this new concept. In a two front battle, each front is controlled by a separate [[Commanding Officer]], and when someone wins in the secondary front, that CO gets to join in on the main front, thereby giving that team a tactical bonus. | ||
== Units == | == Units == |
Revision as of 09:38, 17 June 2010
Template:Game-infobox Advance Wars: Dual Strike is the third Advance Wars game in the series, and was released onto the Nintendo DS in 2005. The subtitle refers to the game mechanics the game introduced, dual front, and several battles in the campaign utilizes this new concept. In a two front battle, each front is controlled by a separate Commanding Officer, and when someone wins in the secondary front, that CO gets to join in on the main front, thereby giving that team a tactical bonus.
Units
These are the units available in Advance Wars: Dual Strike:
Group | Name | Type | Cost | Movement | Fuel | Vision |
---|---|---|---|---|---|---|
Land | Infantry | Infantry | 1000 | 3, foot | 99 | 2 |
Land | Mech | Infantry | 3000 | 2, foot | 70 | 2 |
Land | Recon | Vehicle | 4000 | 8, tire | 80 | 5 |
Land | Tank | Vehicle | 7000 | 6, tread | 70 | 3 |
Land | Medium Tank | Vehicle | 16000 | 5, tread | 50 | 1 |
Land | Neotank | Vehicle | 22000 | 6, tread | 99 | 1 |
Land | Mega Tank | Vehicle | 28000 | 4, tread | 50 | 1 |
Land | APC | Vehicle | 5000 | 6, tread | 70 | 1 |
Land | Artillery | Vehicle | 6000 | 5, tread | 99 | 1 |
Land | Rocket | Vehicle | 15000 | 5, tire | 50 | 1 |
Land | Anti-Air | Vehicle | 8000 | 6, tread | 60 | 2 |
Land | Piperunner | Vehicle | 20000 | 9, pipe | 99 | 4 |
Land | Oozium | — | — | 1, Oozium | ∞ | 1 |
Water | Lander | Ship | 12000 | 6, transport | 99 | 1 |
Water | Cruiser | Ship | 18000 | 6, ship | 99 | 3 |
Water | Submarine | Submarine | 20000 | 5, ship | 60 | 5 |
Water | Battleship | Ship | 28000 | 5, ship | 99 | 2 |
Water | Carrier | Ship | 30000 | 5, ship | 99 | 4 |
Water | Black Boat | Ship | 7500 | 7, transport | 60 | 1 |
Air | Battle Copter | Copter | 9000 | 6, air | 99 | 3 |
Air | Transport Copter | Copter | 5000 | 6, air | 99 | 2 |
Air | Fighter | Plane | 20000 | 9, air | 99 | 2 |
Air | Bomber | Plane | 22000 | 7, air | 99 | 2 |
Air | Stealth | Plane | 24000 | 6, air | 60 | 4 |
Air | Black Bomb | Bomb | 24000 | 9, air | 99 | 1 |
Bold signifies units introduced in this game.