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Anti-Air

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Revision as of 18:40, 24 July 2021 by Trig Jegman (talk | contribs)
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This article is about the Anti-Air vehicle in the Advance Wars series. For the Anti-Air vehicle in the Battalion Wars series, see Anti-Air Vehicle.

Template:UnitInfobox Template:UnitInfobox/old

Anti-Airs in Advance Wars: Dual Strike

Anti-Air units are direct combat vehicles. They are used for attacking soldiers and air units. They are found as standard units throughout the Advance Wars series.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 8000
  • Movement: 6, Tread
  • Fuel: 60
  • Vision: 2
  • Weapon 1: Vulcan
  • Range: 1
  • Ammo: 9
  • Targets: Infantry (strong), vehicles (weak), copters (strong), planes (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 7000
  • Movement: 6, Tank
  • Fuel: 60
  • Vision: 3
  • Weapon 1: Vulcan Cannon
  • Range: 1
  • Ammo: 6
  • Targets: Infantry (strong), vehicles (weak), copters (strong), planes (strong)
  • Weapon 2: N/A

COs with bonuses for Anti-Airs

Max
Attack power and movement boosts.
Jess
Attack power and movement boosts.

COs with penalties for Anti-Airs

Grit
Attack power penalty.

Anti-Air against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart