Display title | Indirect combat |
Default sort key | Indirect combat |
Page length (in bytes) | 1,953 |
Page ID | 1613 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | Axiomist (talk | contribs) |
Date of page creation | 18:14, 12 September 2010 |
Latest editor | Prod (talk | contribs) |
Date of latest edit | 19:02, 14 February 2018 |
Total number of edits | 5 |
Total number of distinct authors | 3 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Indirect combat is a game mechanic in the Wars franchise. As the name implies, the units are not attacking from an adjacent tile. Indirect attackers often have a... |