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Infantry (unit type)
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Infanty is a collective term for the units in Advance Wars and Battalion Wars that move on their feet. There are generally only two units that move in this way: Infantry and Mech. In these games they are the only type of unit that can capture properties or use Missile Silos. The Battalion Wars series has no fewer than six: Grunts, Bazooka Veterans, Flame Veterans, Anti-Air Veterans, Mortar Veterans, and Assault Veterans.
Battalion Wars[edit | edit source]
Unit | Description | |
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Rifle Grunt | Good at attacking in large numbers, capturing facilities, and manning emplacements. | |
Flame Veteran | Effective anti-infantry troops; vulnerable against armored vehicles. | |
Bazooka Veteran | Highly effective against enemy ground vehicles; poor against infantry. | |
Assault Veteran | Good against enemy infantry and light vehicles. | |
Anti-Air Veteran | Highly effective against enemy aircraft; poor against ground targets. | |
Mortar Veteran | Used for blowing enemy infantry out of cover and tackling light vehicles. |