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Stealth

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Revision as of 19:02, 14 February 2018 by Prod (talk | contribs) (Text replacement - "{{defense}}" to "defence")
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Stealth
Stealth (Orange Star).png
In-battle sprite
Basic info
Games Dual Strike
Production cost 24,000
Movement range 6 (Plane)
Fuel 60
Vision 4
Primary weapon
Name Missiles
Range 1
Ammo 6
Effective against Infantry, Vehicles, Planes,
Copters, Ships, Subs
Weak against None
Secondary weapon
Name None
Range N/A
Ammo N/A
Effective against N/A
Weak against N/A

Stealth units are direct combat planes. Like the seaplane of Advance Wars: Days of Ruin, they are capable of attacking any unit except submerged submarines. They were introduced in Advance Wars: Dual Strike, which has been their only appearance so far. Stealth planes have a feature similar to a submarine's diving function: at the cost of a higher fuel consumption, Stealth planes can hide and only be seen by adjacent enemy units or properties it is on top of, making it useful in situations where one would prefer to keep their units undetected outside of Fog of War.

Basic statistics

Advance Wars: Dual Strike

  • Cost: 24000
  • Movement: 6, Air
  • Fuel: 60
  • Vision: 4
  • Weapon 1: Omni-missile
  • Range: 1
  • Ammo: 6
  • Targets: Infantry (strong), vehicle (strong), copter (strong), plane (strong), ship (strong), submarine (strong)
  • Weapon 2: N/A


COs with bonuses for Stealths

Max
Attack power and movement boosts.
Eagle
Attack power and defence boosts, reduction of fuel consumption.

COs with penalties for Stealths

Grit
Attack power penalty.
Drake
Attack power penalty.
Jess
Attack power penalty.


Stealth against other units

Please refer to the following damage chart:

AWDS Damage Chart