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Stealth
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Stealth | |
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Basic info | |
Games | Dual Strike |
Production cost | 24,000 |
Movement range | 6 (Plane) |
Fuel | 60 |
Vision | 4 |
Primary weapon | |
Name | Missiles |
Range | 1 |
Ammo | 6 |
Effective against | Infantry, Vehicles, Planes, Copters, Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Stealth units are direct combat planes. Like the seaplane of Advance Wars: Days of Ruin, they are capable of attacking any unit except submerged submarines. They were introduced in Advance Wars: Dual Strike, which has been their only appearance so far. Stealth planes have a feature similar to a submarine's diving function: at the cost of a higher fuel consumption, Stealth planes can hide and only be seen by adjacent enemy units or properties it is on top of, making it useful in situations where one would prefer to keep their units undetected outside of Fog of War.
Basic statistics[edit | edit source]
Advance Wars: Dual Strike[edit | edit source]
- Cost: 24000
- Movement: 6, Air
- Fuel: 60
- Vision: 4
- Weapon 1: Omni-missile
- Range: 1
- Ammo: 6
- Targets: Infantry (strong), vehicle (strong), copter (strong), plane (strong), ship (strong), submarine (strong)
- Weapon 2: N/A
CO effects[edit | edit source]
COs with bonuses for Stealths[edit | edit source]
- Max
- Attack power and movement boosts.
- Eagle
- Attack power and defence boosts, reduction of fuel consumption.
COs with penalties for Stealths[edit | edit source]
- Grit
- Attack power penalty.
- Drake
- Attack power penalty.
- Jess
- Attack power penalty.
Stealth against other units[edit | edit source]
Please refer to the following damage chart:
Units of Advance Wars | |
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Infantry | |
Vehicles | |
Aircraft | |
Ships | |
Miscellaneous |