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A Single Life

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Mission 1: Days of Ruin (mission) Advance Wars: Days of Ruin Campaign Mission 3: Freehaven
Mission 2: A Single Life

Reaching the ruins with your infantry is optional
Factions
Player 12th Battalion Brenner
Enemy Bandit Raiders The Beast
Mission Intel
Game Mode Campaign
Terms Wipe out all enemy units
Weather Clear
Fog of War Inactive
Properties
Neutral
Cities 0 0 0 0 0 0
Bases 0 0 0 0 0 0
Ports 0 0 0 0 0 0
Airports 0 0 0 0 0 0
Towers 0 0 0 0 0 0

A Single Life is the second mission of Advance Wars: Days of Ruin.

General Strategy

Even though the tank is out of primary weapon ammo, it can still do plenty of damage. Use the artillery unit to back it up and soften targets.

In-Depth

Pre-Deployed units

Infantry 1 1
Bike 0 1
Recon 0 2
Tank 1 1
Artillery 1 0

Brenner's tank starts with no ammo. The Beast's recons start at 6 and 8 HP, and his tank starts at 7 HP.

Score Requirements

Par time: 5 days

Synopsis

Will, now with Brenner's Wolves, has recovered enough from the previous encounter to move around. He convinces Brenner to take his help, which Brenner eventually accepts

While looking for survivors, they are attacked by The Beast and the Bandit Raiders. During the battle, Will notices a survivor. When he reaches her, he finds a girl barely alive and with amnesia, who has forgotten her own name but has detailed knowledge on Rubinelle's military.

After the battle, she is brought to camp with the rest of the battalion, where she is introduced to Brenner and Lin. Despite Lin pointing out the strangeness of her knowledge, Brenner decides to welcome her as a survivor.

Script

   Mission start

Brenner: You've got permission to leave camp, Will. Don't wander too far off.

Will: Sure thing, Captain Brenner.

Brenner: I'm glad you've recovered enough to be up and about.

Will: I've got you to thank for it, sir.

Brenner: Well, don't push yourself too hard. And be careful. This area's not safe.

Will: Yeah, I... I know.

Brenner: What's wrong?

Will: The world really has changed, hasn't it?

This ash is everywhere. The sky is dark. It's like a never-ending twilight has fallen.

Even the ground is coated in it. I've never seen so much gray.

Brenner: Ashes to ashes...

Lin: When the meteors struck, huge clouds of dust and ash filled the sky and blocked out the sun.

We haven't seen a single ray since.

Will: When will the sky return to normal?

Lin: Years? Decades? Who can say?

Will: Decades?!

Brenner: Don't make that face, Will. We'll be OK. As long as there's life, there's hope.

Will: As long as there's life...

Brenner: Right. The world as we knew is gone, but we can't give in to despair.

Someday things will be set to right. We'll have peace, and the life we had will return.

That's what I believe. That's why we must help everyone we can.

Will: Um...

Brenner: Keep it simple--never give up. If you can do that, anything is possible.

Got it?

Will: Got it!

Brenner: That's the spirit!

Now let's get to work. Lin, I want recon units canvassing the area.

Lin: Yes, sir.

Will: Captain! I want to help too!

Brenner: No, I don't think so, Will. It's too dangerous.

Will: Oh, c'mon! Look, I know I'm still just a cadet, but that doesn't matter!

I can drive or search or wash dishes or whatever. I just want to help.

Brenner: ... You've got spirit, I'll give you that.

OK, you're in. But if anything happens, get your tail back here. You're too weak to fight yet.

Will: Yes, sir!

Fade to Ruined City

Will: Hey! Are you all right? Can you hear me?

Rubinelle: Hang it up, kid. We're too late. He's dead. They're all dead.

Will: No...

Rubinelle: All these towns are the same. No survivors anywhere.

Will: That can't be true! There have to be people out there who need our help.

What if Captain Brenner had given up on me? We have to keep looking.

Screen transition

Will: Hello? Is anyone there?

Rubinelle: Move it, kid! Mission's over! We got raiders coming.

Let Captain Brenner step in and take care of the hostiles.

We stay out here any longer, and they'll be sizing us for body bags.

Will: Just a little more time. I've got a feeling about this.

Captain Brenner always says to never give up.

Transition to gameplay

Brenner: All nonmilitary personnel, fall back! This is now a combat zone!

Get that tank up there and block the road! Keep that artillery safe!

   Upon ending turn

The Beast: Gwar har har! You ain't getting away this time!

You hear me, soldier boy? You and that punk kid are gonna pay!

   Start of day 2

Will: Hey! Someone's over there! Hold on! I'm coming!

   Start of day 3

Lin: All units! Study the terrain, and use it to your advantage.

   Start of day 4

Lin: Like ammo and food and everything else in this world, fuel is scarce.

Avoid unnecessary movement, and keep an eye on your fuel gauge.

   Upon attacking with any unit

Brenner: Be sure to check the attack range of both enemy forces and your own.

   Upon selecting the tank

Lin: Captain, the tank's main cannon is out of ammunition.

We can attack with the tank's machine gun, but it's far less powerful.

Brenner: Then that's what we do. Get up there and open fire!

   Upon selecting the artillery

Lin: That's an artillery unit, a powerful indirect-attack unit. Take care of it.

   Upon the infantry reaching the highlighted ruins

Will: Can you hear me? Hold on!

Rubinelle: Is she alive?

Will: I... I think so. Her breathing is really faint.

Come on! We've got to take her back to camp!

Rubinelle: It ain't worth the trouble, kid. I doubt she's long for this world.

Will: I'm not giving up! If you won't help, I'll carry her myself!

Rubinelle: Are you serious?

Will: Hey! Can you hear me? Give me a sign, will you?

Rubinelle: That's it! I ain't sticking around to rescue a corpse!

Will Open your eyes...

I know there's not much to see, but you can't give up.

You're alive, you know? And where there's life, there's hope.

Screen transition

???: ...

Who...

Who are you?

Will: Yes! You heard me! You're alive!

???: P-please tell me... Who are you?

Will: I'm Will. I'm with Brenner's Wolves. What's your name?

???: I... I don't know.

Will: What do you mean?

???: I...

I don't remember. I don't remember anything.

Will: OK, OK, don't worry. You've been through a lot.

Everything's going to be fine. Just come with me.

???: ...All right.

   The day after ??? is rescued

???: What's happening?

Will: Don't worry, you're safe. You're with the Rubinelle Army now.

???: Rubinelle...

Rubinelle is one of the two main countries on this continent.

At the last known date, the army employed 1,296,973 men.

Will: What the... How do you know that?

???: Rubinelle and its neighbor have been at war for a century.

Despite several armistices, the fighting has never truly ended.

Ten percent of Rubinelle's GDP is expended on weaponry and research.

The last recorded assessment of its military strength was "Excellent."

Will: Where did you learn that?

???: I...I don't know. I don't understand.

Will: Yeah, OK... Let's talk about it later.

Right now we have to get back to camp in one piece.

???: All right.

   Upon defeating The Beast's last unit

The Beast: GYAAAAA! NOT AGAIN! How did those dirtballs survive?

This ain't over, ladies! You ain't seen the last of The Beast!

   Victory screen

Brenner: Make sure the civilians are cared for.

   After winning

Brenner: You OK, Will?

Will: I'm fine, sir. But the girl we found...

Brenner: Who is she?

Will: I don't know. I found her unconscious near some ruined buildings.

Brenner: Good work bringing her in.

???: ...

Brenner: What's your name, sweetie?

???: Um...I don't know.

Brenner: You don't know? Listen, kid, I--

Will: Captain Brenner! Let me explain...

Dark fade

Brenner: She lost her memory? Is that what you're saying?

It's not surprising, with all that's happened to this world. Sometimes I wish mine was gone too.

Lin: There's more, sir. It seems this girl has detailed knowledge of our army.

I would be interested to know where she obtained her information ...Very interested, sir.

Brenner: Easy, Lin. She's a survivor who needs our help, not an enemy combatant.

Will saved her, and we're going to see that she gets someplace safe. Clear?

Lin: Sir.

Brenner She's your responsibility now, Will. Stay with her, and see that she's taken care of.

Will: Understood!

   After losing

Will: I'm sorry, Captain.

You saved me...and I've let you down...

   Tactics

Will: This is... ?

Lin: This is the war room. It's a place to learn battle tactics and strategies.

If you've already been here, then welcome back. If it's your first time, I hope it's useful.

Will: So...you give me hints on how to defeat enemies and win battles?

Lin: Smart kid. Now listen up.

Transition to battlefield

Lin: Artillery has a long range, which makes it very useful.

However, it can't attack adjacent enemies.

Block the road with your tank, and pound enemies with the artillery.

Don't allow the tank and artillery to get seperated.

Will: OK. Got it.

Lin: You seem like a fast learner. I hope that translates to battlefield success.

Transition back to War Room

Lin: Feel free to visit the war room anytime. Now get out there and do good.

Advance Wars: Days of Ruin Campaign
Arc 1
Arc 2
Arc 3
Arc 4