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Apocalypse
Apocalypse | |
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VS | |
Allied Forces | |
Player Faction | Iron Legion |
Allies | None |
Enemy Forces | |
Primary | Solar Empire |
Secondary | None |
Other Intel | |
Location | Old Xylvania, 200 years ago |
Result | Last-ditch Imperial assault fails, Quad Cannons remain intact |
Apocalypse is the fifteenth level in the Battalion Wars 2 campaign.
Intel[edit | edit source]
Advance and use the Mortar Vets to shoot out the two MG Nests. Climb the hill and head out across the bridge, and an Imperial Air Transport lands just ahead. Eliminate the enemy infantry, then forge ahead to reach the first POW camp. Liberate the two Artillery units, and set the Anti-Air Vets into Wait Mode to defend against Gunship attack. Use the Artillery to dispose of the Light Tank and infantry flown in by another Air Transport, then shell the MG Nests from afar. Destroy the four MG Towers on the far side of the bridge, then use the infantry to clear out the Solar Airbase and capture the flag. This provides both Fighter and Bomber support. Shoot down another group of Gunships, then send the Artillery to attack the two Anti-Air Towers, clearing the way for the Legion planes.
Move out to the second POW camp and liberate the Grunts being held there. Order all infantry into Wait Mode and take control of the new Bomber. Obliterate the MG Towers near the beach, as well as the Light Tank and any remaining Imperial forces near the coast. With the beach secured for now, send a Grunt to each of the four MG Nests and prepare for another Solar assault.
The next objective is to defend the two Quad Cannons from Qa-Len's attacks. She sends in a fleet of four Naval Transports first, so sink them with the Bomber before they can reach the coast. A pair of Battleships is next, so pound them down into the waves the same way. Switch control to the Fighter when Qa-Len sends in a Gunship squadron to neutralize the airborne threat. Next is a second wave of Naval Transports, then a second pair of Battleships. Bomb them into the sea, and use the Fighter and Anti-Air Vets to ground any lingering Gunships. Survive the battle with at least one of the two Quad Cannons to complete the mission.
← Mission 14: Purge | Battalion Wars 2 Campaign | Mission 16: Scorched Earth → |