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Nature Walk

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← Mission 13: Neotanks?! Advance Wars 2: Black Hole Rising Campaign Mission 15: Two-Week Test →
Mission 14: Nature Walk

Factions
Player Blue Moon Grit
Enemy Black Hole Lash
Mission Intel
Game Mode Campaign
Terms Move any Blue Moon unit onto the HQ
Weather Clear
Fog of War Active
Properties
Neutral
Cities 0 16 0 0 0 0
Bases 0 0 0 0 0 0
Ports 0 0 0 0 0 0
Airports 0 0 0 0 0 0
Towers 0 0 0 0 0 0
Three cannons waiting. How can I cross those woods?
— Mission introduction

Nature Walk is the fourteenth mission of the Advance Wars 2: Black Hole Rising campaign.

Background

Olaf is giving a speech to the troops as they march through the woods, only to be stopped by Grit, who realizes they are walking into an enemy trap as he notices the cannons in the distance. Deciding that long-range units would be best suited to defeat the enemy army, he takes charge of the mission.

The mission starts with Lash boasting about her genius. She recognizes Grit’s specialization in long-range units and taunts him about her invention, the Black Cannons, whose firing range is greater than his. She tells him that it is futile to oppose her. Grit calmly says that he will advance through the woods to keep his army out of range of her fire.

After Lash is defeated, she is incredulous that she lost and retreats, announcing that she will remember to crush her enemy next time. Olaf and Colin congratulate Grit on his victory, and Olaf looks forward to victory over the invading army soon.

Predeployment

Normal Campaign

Team Units Properties
Grit
Lash

Requirements

Perfect Rankings

S-Rank

Advance Wars 2: Black Hole Rising Campaign
Orange Star
Blue Moon
Yellow Comet
Green Earth
Black Hole