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The Hunt's End

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← Mission 23: Sea of Hope Advance Wars 2: Black Hole Rising Campaign Mission 25: Sea Fortress →
Mission 24: The Hunt's End

Factions
Player Yellow Comet Kanbei, Sonja, or Sensei
Orange Star Andy, Sami, or Max
Blue Moon Olaf, Grit, or Colin
Enemy Black Hole Adder
Scenario Details
Game Mode Campaign
Terms Destroy the Pipe Seam
Weather Clear
Fog of War Inactive
Properties
Neutral
Cities 1 0 0 2 2 17
Bases 1 0 0 3 3 4
Ports 0 0 0 1 0 3
Airports 0 0 0 0 0 2
Towers 0 0 0 0 0 0
The final battle is at hand! Destroy the factory pipe!
— Mission introduction

The Hunt's End is the twenty-fourth mission of the Advance Wars 2: Black Hole Rising Campaign, and the last of the Yellow Comet campaign.

Background

Hawke questions a panicking Adder about the reason for the delays in the invasion of Yellow Comet and reminds him that there will be consequences if he fails to repel the enemy forces.

Meanwhile, the advancing Yellow Comet COs receive a message confirming military support from Orange Star (or Blue Moon, if their campaign has been completed) for their final push against the Black Hole Army.

After the mission, Yellow Comet celebrate. Nell then alerts the other COs that Green Earth is on the verge of being overrun by Black Hole forces. The COs subsequently agree to form an alliance to drive the invaders out.

Strategy

With no Fog of War and no Airports in the near vicinity, both Sensei and Sonja really aren't that useful here. Kanbei's superior defenses takes advantage of the map layout well, making him the best choice for the Yellow Comet CO. As for the other player CO, the choice is not as clear cut. Max is a strong candidate, as his Bombers sport enough firepower to bust Minicannons and Pipe Seams in one attack.

Kanbei's main job is to stall Adder's ground forces at the chokepoint in the bottom center of the map. With his high defenses and the heavy terrain present, his units should be able to hold them off. Build some indirect units like Artillery or Rockets to provide covering fire and assist with the Power score. The other CO should rush to capture the neutral northwestern Airport as soon as possible. From there, the player should build multiple Bombers, as the Pipe Seam is well-protected by several Minicannons. Once the player has amassed a sufficient force of Bombers, aim to destroy the Pipe Seam and the Minicannon guarding it in one turn.

Predeployment

Normal Campaign

Team Units Properties
Kanbei/Sonja/Sensei
(Player choice for Army 1)

None

Andy/Max/Sami
(Player choice for Army 2)

None

Olaf/Grit/Colin
(Player choice for Army 2 if Blue Moon's missions are cleared)

None

Adder

None


Hard Campaign

Team Units Properties
Kanbei/Sonja/Sensei
(Player choice for Army 1)
Andy/Max/Sami
(Player choice for Army 2)
Olaf/Grit/Colin
(Player choice for Army 2 if Blue Moon's missions are cleared)
Adder

Requirements

Perfect Rankings

S-Rank



Advance Wars 2: Black Hole Rising Campaign
Orange Star
Blue Moon
Yellow Comet
Green Earth
Black Hole