Deathray: Difference between revisions
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==In-depth== | ==In-depth== | ||
The Deathray is completely impassable (even after destruction) and gives no terrain stars. It covers nine squares, in a 3x3 square. It has one spot that can be attacked - the door at the front of the building. This weak point has similar | The Deathray is completely impassable (even after destruction) and gives no terrain stars. It covers nine squares, in a 3x3 square. It has one spot that can be attacked - the door at the front of the building. This weak point has similar {{defense}}s to a [[Medium Tank]]. It has an infinte range which covers three squares and fires directly south every seven days. If a non-Black Hole unit is caught in the Deathray's beam it suffers 8HP of damage, but (ironically), the Deathray can't bring their HP down below 1. The Deathray was Sturm's ultimate weapon, and the final {{defense}} against the [[Allied Nations]]. | ||
[[Category:Emplacements]] | [[Category:Emplacements]] |
Revision as of 02:20, 5 October 2010
The Deathray is a Lash invention used by Sturm in defending his Black Armageddon in the final mission of Advance Wars 2: Black Hole Rising, Final Front.
In-depth
The Deathray is completely impassable (even after destruction) and gives no terrain stars. It covers nine squares, in a 3x3 square. It has one spot that can be attacked - the door at the front of the building. This weak point has similar Template:Defenses to a Medium Tank. It has an infinte range which covers three squares and fires directly south every seven days. If a non-Black Hole unit is caught in the Deathray's beam it suffers 8HP of damage, but (ironically), the Deathray can't bring their HP down below 1. The Deathray was Sturm's ultimate weapon, and the final Template:Defense against the Allied Nations.