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[[ | [[Image:Fire.jpg|right|frame|One pillar of flame]] | ||
{{quote|Mark that pillar of fire. See how it illuminates the surrounding area?|[[Lin]]}} | {{quote|Mark that pillar of fire. See how it illuminates the surrounding area?|[[Lin]]}} | ||
'''Fire''' is a terrain obstacle, similar to [[Plasma]], that units can not move through. These tall pillars of flame illuminate a five square radius in [[Fog of War]]. The light from the fire, however, only illuminates areas that cannot conceal units and does not show which faction a [[property]] belongs to. The fires are on the map during the entirety of the mission and players can neither strategically place any new fires nor extinguish any existing fires. This, of course, does not include [[Design Room]] maps, in which fire can be used as a terrain tile. | '''Fire''' is a terrain obstacle, similar to [[Plasma]], that units can not move through. These tall pillars of flame illuminate a five square radius in [[Fog of War]]. The light from the fire, however, only illuminates areas that cannot conceal units and does not show which faction a [[property]] belongs to. The fires are on the map during the entirety of the mission and players can neither strategically place any new fires nor extinguish any existing fires. This, of course, does not include [[Design Room]] maps, in which fire can be used as a terrain tile. | ||
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In ''[[Advance Wars: Days of Ruin]]'', fire first appears in campaign mission C8, [[A New Threat]], and can be seen on other maps, such as C16 ([[Hope Rising]]) and training map T37 ([[Fire and Water]]). | In ''[[Advance Wars: Days of Ruin]]'', fire first appears in campaign mission C8, [[A New Threat]], and can be seen on other maps, such as C16 ([[Hope Rising]]) and training map T37 ([[Fire and Water]]). | ||
[[Category:Advance Wars | [[Category:Advance Wars]] |