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Game Boy Wars 3: Difference between revisions

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41 bytes added ,  11 October 2021
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* Each unit HP damaged gives 3 EXP, each unit HP lost (by a friendly unit) gives 1 EXP.  
* Each unit HP damaged gives 3 EXP, each unit HP lost (by a friendly unit) gives 1 EXP.  
* Each movement space for a transport unit (with loaded unit) gives 1 EXP.  
* Each movement space for a transport unit (with loaded unit) gives 1 EXP.  
* Each property capture gives 1 EXP.  
* Each property capture (even if under progress and not captured) gives 1 EXP.
* Each constructed property by the Constructor gives 1 EXP.  
* Each constructed property by the Constructor gives 1 EXP.  
* Each developed property by the Constructor gives 1 EXP.  
* Each developed property by the Constructor gives 1 EXP.  
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