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Game Boy Wars 3: Difference between revisions
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→Unit Ranking
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* Each unit HP damaged gives 3 EXP, each unit HP lost (by a friendly unit) gives 1 EXP. | * Each unit HP damaged gives 3 EXP, each unit HP lost (by a friendly unit) gives 1 EXP. | ||
* Each movement space for a transport unit (with loaded unit) gives 1 EXP. | * Each movement space for a transport unit (with loaded unit) gives 1 EXP. | ||
* Each property capture gives 1 EXP. | * Each property capture (even if under progress and not captured) gives 1 EXP. | ||
* Each constructed property by the Constructor gives 1 EXP. | * Each constructed property by the Constructor gives 1 EXP. | ||
* Each developed property by the Constructor gives 1 EXP. | * Each developed property by the Constructor gives 1 EXP. |