Welcome to Wars Wiki!
Welcome to Wars Wiki. Please log in or create an account to make changes.

Game Boy Wars 3: Difference between revisions

From Wars Wiki
22 bytes added ,  27 September 2021
m
Line 75: Line 75:


* There is a small chance the enemy will surrender if you gain tactical advantage, the chance decreases for every Zone you advance. Refusing to accept the enemy's surrender will prompt the message: "You are a monster".
* There is a small chance the enemy will surrender if you gain tactical advantage, the chance decreases for every Zone you advance. Refusing to accept the enemy's surrender will prompt the message: "You are a monster".
* The A.I. has weak intelligence over Air and Sea units, making it easy to beat in maps that include such units, unless pre-deployed.
* The A.I. has weak intelligence over creating and managing Air and Sea units, making it easy to beat in maps that include such units, unless pre-deployed.
* The A.I. always prioritizes critical hits over tactical movement, this can be manipulated to bait certain units.
* The A.I. always prioritizes critical hits over tactical movement, this can be manipulated to bait certain units.
{{clear}}
{{clear}}
28

edits