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Editing Advance Wars (series)

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In a [[Fog of War]] situation, units can only see a certain distance, indicated by their Vision stat. Infantry and mechs in [[mountain]]s can see further, but certain terrain will make units invisible to all but its allies unless an opponent moves directly next to it, so think wisely.
In a [[Fog of War]] situation, units can only see a certain distance, indicated by their Vision stat. Infantry and mechs in [[mountain]]s can see further, but certain terrain will make units invisible to all but its allies unless an opponent moves directly next to it, so think wisely.
==Games==
{| class="wikitable"
! width="250px" | Game
! width="150px" | Developer
! width="150px" | Publisher
! width="150px" | System
! width="250px" | Release
|-
| style="text-align: center; height: 140px;" | [[File:AW_Logo_NA.png|200px|link=Advance Wars]]<br />'''''[[Advance Wars]]'''''
| rowspan="4" | [[Intelligent Systems]]
| rowspan="5" | [[Nintendo]]
| rowspan="2" | Game Boy Advance
| September 10, 2001
|-
| style="text-align: center; height: 140px;" | [[File:AW2_Logo.png|200px|link=Advance Wars 2: Black Hole Rising]]<br />'''''[[Advance Wars 2: Black Hole Rising]]'''''
| June 23, 2003
|-
| style="text-align: center; height: 140px;" | [[File:AWDS_Logo_NA.png|200px|link=Advance Wars: Dual Strike]]<br />'''''[[Advance Wars: Dual Strike]]'''''
| rowspan="2" | Nintendo DS
| August 22, 2005
|-
| style="text-align: center; height: 140px;" | [[File:AWDoR_Logo_NA.png|200px|link=Advance Wars: Days of Ruin]]<br />'''''[[Advance Wars: Days of Ruin]]'''''
| January 21, 2008
|-
| style="text-align: center; height: 140px;" | [[File:AWRBC_Logo.png|200px|link=Advance Wars 1+2: Re-Boot Camp]]<br />'''''[[Advance Wars 1+2: Re-Boot Camp]]'''''
| [[WayForward Technologies]]
| Nintendo Switch
| April 21, 2023
|}


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