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| In a [[Fog of War]] situation, units can only see a certain distance, indicated by their Vision stat. Infantry and mechs in [[mountain]]s can see further, but certain terrain will make units invisible to all but its allies unless an opponent moves directly next to it, so think wisely. | | In a [[Fog of War]] situation, units can only see a certain distance, indicated by their Vision stat. Infantry and mechs in [[mountain]]s can see further, but certain terrain will make units invisible to all but its allies unless an opponent moves directly next to it, so think wisely. |
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| ==Games==
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| {| class="wikitable"
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| ! width="250px" | Game
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| ! width="150px" | Developer
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| ! width="150px" | Publisher
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| ! width="150px" | System
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| ! width="250px" | Release
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| |-
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| | style="text-align: center; height: 140px;" | [[File:AW_Logo_NA.png|200px|link=Advance Wars]]<br />'''''[[Advance Wars]]'''''
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| | rowspan="4" | [[Intelligent Systems]]
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| | rowspan="5" | [[Nintendo]]
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| | rowspan="2" | Game Boy Advance
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| | September 10, 2001
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| |-
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| | style="text-align: center; height: 140px;" | [[File:AW2_Logo.png|200px|link=Advance Wars 2: Black Hole Rising]]<br />'''''[[Advance Wars 2: Black Hole Rising]]'''''
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| | June 23, 2003
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| |-
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| | style="text-align: center; height: 140px;" | [[File:AWDS_Logo_NA.png|200px|link=Advance Wars: Dual Strike]]<br />'''''[[Advance Wars: Dual Strike]]'''''
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| | rowspan="2" | Nintendo DS
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| | August 22, 2005
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| |-
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| | style="text-align: center; height: 140px;" | [[File:AWDoR_Logo_NA.png|200px|link=Advance Wars: Days of Ruin]]<br />'''''[[Advance Wars: Days of Ruin]]'''''
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| | January 21, 2008
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| |-
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| | style="text-align: center; height: 140px;" | [[File:AWRBC_Logo.png|200px|link=Advance Wars 1+2: Re-Boot Camp]]<br />'''''[[Advance Wars 1+2: Re-Boot Camp]]'''''
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| | [[WayForward Technologies]]
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| | Nintendo Switch
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| | April 21, 2023
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| |}
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| ==External links== | | ==External links== |