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Game Boy Wars 3: Difference between revisions

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=== Unit Ranking ===
=== Unit Ranking ===
Similar to the ranking system from [[Super Famicom Wars]], after a unit defeats multiple enemies it Ranks Up, giving it more Firepower and Defence each rank.   
Similar to the ranking system from [[Super Famicom Wars]], after a unit defeats multiple enemies it Ranks Up, giving it more Firepower and Defence each rank.                                                                                                                 '''Some Important Points:'''  


Every unit starts at Rank D when created.  
* Every unit starts at Rank D when created.
* Each unit HP damaged gives you 3 EXP, each unit HP lost (by your unit) gives 1 EXP.
* Each movement space for a transport unit (with loaded unit) gives 1 EXP.
* Each property capture gives 1 EXP.
* Each constructed property by the Constructor gives 1 EXP.
* Each developed property by the Constructor gives 1 EXP.
* Each supply give by a Logistic Unit gives 1 EXP.
* Each property destroyed by a unit gives 1 EXP.
* A unit gains promotion when all the collected EXP reaches 100 for each rank respectively.
 
There are no indicators in-game to display the amount of EXP for each unit and therefore must be manually calculated by the user.


=== Unit Promotion ===
=== Unit Promotion ===
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