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Game Boy Wars 3: Difference between revisions

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== Campaign Mode ==
== Campaign Mode ==
The game's Campaign Mode is unique in the series, though it parallels the [https://fireemblemwiki.org Fire Emblem] games to an extent, in that the player can redeploy units that have survived previous battles, and this results in the unit being able to be deployed at no material cost. This is part of the so-called "Arrangement" system. Unlike its predecessors and future games, the Campaign Mode has multiple endings, specifically five.
The game's Campaign Mode is unique in the series, though it parallels the [https://fireemblemwiki.org Fire Emblem] games to an extent, in that the player can redeploy units that have survived previous battles, and this results in the unit being able to be deployed at no material cost. This is part of the so-called "Arrangement" system. Unlike its predecessors and future games, the Campaign Mode has multiple endings, specifically five.  


=== Arrangement System ===
=== Arrangement System ===
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Arranged units have the advantage of retaining experience amounts from previous battles, while also having their HP, Ammo, and Fuel restored whenever a map is cleared.
Arranged units have the advantage of retaining experience amounts from previous battles, while also having their HP, Ammo, and Fuel restored whenever a map is cleared.
=== Ranking System ===
Similar to the ranking system from [[Super Famicom Wars]], etc. After a unit defeats multiple enemies it Ranks Up, giving it more Firepower and Defense each rank. Every Unit when created in a Factory/City/Airfield/Harbour starts with the D Rank (lowest rank).


=== Unit Promotion ===
=== Unit Promotion ===
A unit is able to promote once it reaches S Rank, and will be able to do so the next time it waits for Arrangement. A Promoted unit cannot be demoted, and it is therefore a permanent change.
A unit is able to promote once it reaches S Rank, and will be able to do so the next time it waits for Arrangement. A Promoted unit cannot be demoted, and it is therefore a permanent change.  


Most of the time, a unit that is Promoted is better, though promotion may require a change in strategy due to key changes in the unit, which at times may make the unpromoted form more desirable.
Most of the time, a unit that is Promoted is better, though promotion may require a change in strategy due to key changes in the unit, which at times may make the base form more desirable (rarely).


By promoting a unit, you will also reset the experience amount of the unit, resulting in the unit returning to D Rank, a unit's lowest rank.
By promoting a unit, you will also reset the experience amount of the unit, resulting in the unit returning to D Rank.


==See also==
==See also==
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