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Editing HQ (Advance Wars)
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{{TerrainInfobox | {{TerrainInfobox | ||
|name=HQ | |name=HQ | ||
|def=4 | |def=4 | ||
|infantry=1 | |infantry=1 | ||
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}} | }} | ||
<i>This article is about the property in the [[Advance Wars (series)|Advance Wars]] series. For the facility in the [[Battalion Wars (series)|Battalion Wars]] series, see [[HQ]].</i> | |||
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'''Headquarters''' (more commonly referred to as HQs) are the most important [[property]] on the map. | |||
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In [[Advance Wars 2: Black Hole Rising]], [[Lash]]'s ground units get a 40% attack boost on an HQ. In [[Advance Wars: Dual Strike]], this is reduced to 20% whereas [[Kindle]]'s ground and air units get a 40% attack boost while on com towers. | In [[Advance Wars 2: Black Hole Rising]], [[Lash]]'s ground units get a 40% attack boost on an HQ. In [[Advance Wars: Dual Strike]], this is reduced to 20% whereas [[Kindle]]'s ground and air units get a 40% attack boost while on com towers. | ||
In | In ''Days of Ruin'', HQs also provide a hiding place for ground units, and can only be revealed either when an enemy unit moves past the city or if they're in the vision range of one of Lin's ground units when she uses her CO Power. | ||
===Movement costs=== | ===Movement costs=== |