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{{AW | {{AW officer | ||
| | |COname=Max | ||
|JPchar=マックス | |JPchar=マックス | ||
|JPname=Max | |JPname=Max | ||
|faction=Orange Star | |faction=Orange Star | ||
|image=AWDS Max Sprite.png | |||
|caption=Max as he appears in [[Advance Wars: Dual Strike]] | |||
|debut={{game|Advance Wars}} | |||
|latest=[[Advance Wars: Dual Strike|Dual Strike]] | |||
|specialty=Non-infantry direct combat units | |specialty=Non-infantry direct combat units | ||
|hit=Weight training | |hit=Weight training | ||
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|#small=3 | |#small=3 | ||
|#large=3 | |#large=3 | ||
}} | }} | ||
{{Quote|Check out these guns!|Max|http://en.wikiquote.org/wiki/Advance_Wars#Max}} | {{Quote|Check out these guns!|Max|http://en.wikiquote.org/wiki/Advance_Wars#Max}} | ||
'''Max''' (Japanese: マックス ''Makkusu''; Max) is a direct combat specialist enlisted in the [[Orange Star]] army. He is a confrontational [[Commanding Officer]] who plays a prominent role in the campaign. If selected, he debuts in the fourth mission of '' | |||
'''Max''' (Japanese: マックス ''Makkusu''; Max) is a direct combat specialist enlisted in the [[Orange Star]] army. He is a confrontational [[Commanding Officer]] who plays a prominent role in the campaign. If selected, he debuts in the fourth mission of ''{{game|Advance Wars}}''. | |||
Notably, he is one of the few characters to have the same name in every language edition of the games, along with [[Hachi]], [[Rachel]], [[Sasha]], and [[Lin]]. | Notably, he is one of the few characters to have the same name in every language edition of the games, along with [[Hachi]], [[Rachel]], [[Sasha]], and [[Lin]]. | ||
==Role== | ==Role== | ||
Max is a loyal companion to both [[Andy]] and [[Sami]]. In stark contrast to both Nell and Sami, Max is aggressive and can be considered the brawn out of the three. Like his colleagues, he is available for use during the final push against [[Sturm]] in both | Max is a loyal companion to both [[Andy]] and [[Sami]]. In stark contrast to both Nell and Sami, Max is aggressive and can be considered the brawn out of the three. Like his colleagues, he is available for use during the final push against [[Sturm]] in both [[Advance Wars]] and [[Advance Wars 2]]. | ||
==Personality== | ==Personality== | ||
Max is a fearless, masculine hero. While not being especially bright, he is devoted to his cause and his fellow COs. He often finds himself in arguments, especially when offended by his | |||
Max is a fearless, masculine hero. While not being especially bright, he is devoted to his cause and his fellow COs. He often finds himself in arguments, especially when offended by his advesaries or allies. Like Sami and Andy, he is always prepared as well. | |||
==Relationships== | ==Relationships== | ||
Max maintains good relations with other COs in and outside of Orange Star. | Max maintains good relations with other COs in and outside of Orange Star. | ||
==Skills== | ==Skills== | ||
===In | Max's forte lies in non-infantry direct combat units, while his weakness are with indirect combat units. | ||
===In Advance Wars=== | |||
'''Day-to-Day (D2D)''' All non-infantry direct combat units have +50% firepower when attacking. However, indirect-combat units suffer from a -10% firepower and defence penalty, as well as -1 range. | |||
'''CO Power''' ''Max Force'' All non-infantry direct combat units their firepower raised to 187% for the day. They, along with transports units also benefit from +1 movement and receive the typical 10% defence boost. Other units also receive a 10% increase in both attack and defence. | |||
'''CO Meter''' 30,000 G | |||
===In Advance Wars 2=== | |||
'''Day-to-Day (D2D)''' All non-infantry direct combat units have +20% firepower. Indirect combat units have a -10% firepower reduction and -1 range. | |||
'''CO Power''' ''Max Force'' Direct-combat units, excluding infantry and mech units, have +40% firepower and their movement range is increased by one space. All units also receive the standard 10% boost in defence. | |||
'''SCO Power''' ''Max Blast'' Direct combat units, minus soldiers, receive a 60% bonus in firepower for the day. Their movement increases by two spaces, and all units receive the standard 10% boost in defence. | |||
'''CO Meter''' xxxXXX | |||
===In Advance Wars Dual Strike=== | |||
'''Day-to-Day (D2D)''' All non-infantry direct combat units have +20% firepower. Indirect combat units now have normal stats, but still have -1 range. | |||
'''CO Power''' ''Max Force'' Direct-combat units, excluding infantry and mech units, have +40% firepower and all units receive the standard 10% boost in defence, as well as offense. No movement bonus. | |||
'''SCO Power''' ''Max Blast'' Direct combat units, minus soldiers, receive a 90% bonus in firepower for the day. While all units receive the typical 10% in defence, there is no movement bonus. | |||
===CO Powers=== | '''CO Meter''' xxxXXX | ||
=== CO Powers=== | |||
{{COpowers | {{COpowers | ||
|country=Orange Star | |country=Orange Star | ||
|ENGpower=Max Force | |ENGpower=Max Force | ||
|ENGsuper=Max Blast | |ENGsuper=Max Blast | ||
| | |JAPchar=マキシマムブロウ | ||
| | |JAPpower=Maximum Blow | ||
| | |JAPsuperchar=ストレートブラスト | ||
| | |JAPsuper=Straight Blast | ||
|FRNpower=Max en force | |FRNpower=Max en force | ||
|FRNsuper=Puissance Max | |FRNsuper=Puissance Max | ||
|GRMpower=Maximum | |GRMpower=Maximum | ||
|GRMsuper=Max Maximal | |GRMsuper=Max Maximal | ||
|SPNpower= | |SPNpower=??? | ||
|SPNsuper= | |SPNsuper=??? | ||
|ITLpower=Maxi Forza | |ITLpower=Maxi Forza | ||
|ITLsuper=Maxi Flagello | |ITLsuper=Maxi Flagello | ||
}} | }} | ||
===Tag Affinities=== | === Tag Affinities === | ||
{{tagheader | {{tagheader | ||
|country=Orange Star | |country=Orange Star | ||
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|powerbonus=+20% | |powerbonus=+20% | ||
|ENGname=Power Wrench | |ENGname=Power Wrench | ||
| | |JAPchar=ストレートソウル | ||
| | |JAPname=Straight Soul | ||
|FRNname=Tous pour un | |FRNname=Tous pour un | ||
|GRMname=Kraftakt | |GRMname=Kraftakt | ||
|SPNname= | |SPNname=??? | ||
|ITLname=??? | |ITLname=??? | ||
}} | }} | ||
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|powerbonus=+10% | |powerbonus=+10% | ||
|ENGname=Big Country | |ENGname=Big Country | ||
| | |JAPchar=マイフレンドブレイク | ||
| | |JAPname=My Friend Break | ||
|FRNname=Un pour tous | |FRNname=Un pour tous | ||
|GRMname=Schützenfest <br/>(special club event) | |GRMname=Schützenfest <br/>(special club event) | ||
|SPNname= | |SPNname=??? | ||
|ITLname=??? | |ITLname=??? | ||
}} | }} | ||
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|powerbonus=+5% | |powerbonus=+5% | ||
|ENGname=Dual Strike | |ENGname=Dual Strike | ||
| | |JAPchar=タッグブレイク | ||
| | |JAPname=Tag Break | ||
|FRNname=Pouvoir relais | |FRNname=Pouvoir relais | ||
|GRMname=Doppel-Gabe | |GRMname=Doppel-Gabe | ||
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|powerbonus=+5% | |powerbonus=+5% | ||
|ENGname=Dual Strike | |ENGname=Dual Strike | ||
| | |JAPchar=タッグブレイク | ||
| | |JAPname=Tag Break | ||
|FRNname=Pouvoir relais | |FRNname=Pouvoir relais | ||
|GRMname=Doppel-Gabe | |GRMname=Doppel-Gabe | ||
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|powerbonus=-10% | |powerbonus=-10% | ||
|ENGname=Dual Strike | |ENGname=Dual Strike | ||
| | |JAPchar=タッグブレイク | ||
| | |JAPname=Tag Break | ||
|FRNname=Pouvoir relais | |FRNname=Pouvoir relais | ||
|GRMname=Doppel-Gabe | |GRMname=Doppel-Gabe | ||
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{{tagfooter | {{tagfooter | ||
|country=Orange Star}} | |country=Orange Star}} | ||
<br> | |||
{{AWarsCOs}} | |||
{{CObox1}} | |||
[[Category:Commanding Officers]] | |||
[[Category:Advance Wars]] | [[Category:Advance Wars]] | ||
[[Category:Advance Wars 2: Black Hole Rising]] | [[Category:Advance Wars 2: Black Hole Rising]] | ||
[[Category:Advance Wars: Dual Strike]] | [[Category:Advance Wars: Dual Strike]] | ||