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Editing Max
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===In ''Advance Wars 2''=== | ===In ''Advance Wars 2''=== | ||
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 90% firepower and 1 range penalty. | *'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 90% firepower and 1 range penalty. | ||
*'''CO Meter''': | *'''CO Meter''': 3/6 stars | ||
*'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat units gain 1 movement and raise their firepower to 140%. (Standard +10% defense.) | *'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat units gain 1 movement and raise their firepower to 140%. (Standard +10% defense.) | ||
*'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units gain 2 movement and raise their firepower to 160%. (Standard +10% defense.) | *'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units gain 2 movement and raise their firepower to 160%. (Standard +10% defense.) | ||
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===''In Advance Wars Dual Strike''=== | ===''In Advance Wars Dual Strike''=== | ||
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 1 range penalty. | *'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 1 range penalty. | ||
*'''CO Meter''': | *'''CO Meter''': 3/6 stars | ||
*'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat units raise their firepower to 150(+10)%. (Standard +10% firepower and defense.) | *'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat units raise their firepower to 150(+10)%. (Standard +10% firepower and defense.) | ||
*'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units raise their firepower to 180(+10)%. (Standard +10% firepower and defense.) | *'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units raise their firepower to 180(+10)%. (Standard +10% firepower and defense.) |