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{{AW | {{AW officer | ||
| | |COname=Max | ||
|JPchar=マックス | |JPchar=マックス | ||
|JPname=Max | |JPname=Max | ||
|faction=Orange Star | |faction=Orange Star | ||
|image=AWDS Max Sprite.png | |||
|caption=Max as he appears in [[Advance Wars: Dual Strike]] | |||
|debut=[[Advance Wars]] | |||
|latest=[[Advance Wars: Dual Strike]] | |||
|specialty=Non-infantry direct combat units | |specialty=Non-infantry direct combat units | ||
|hit=Weight training | |hit=Weight training | ||
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|#small=3 | |#small=3 | ||
|#large=3 | |#large=3 | ||
}} | }} | ||
{{Quote|Check out these guns!|Max|http://en.wikiquote.org/wiki/Advance_Wars#Max}} | {{Quote|Check out these guns!|Max|http://en.wikiquote.org/wiki/Advance_Wars#Max}} | ||
'''Max''' (Japanese: マックス ''Makkusu''; Max) is a direct combat specialist enlisted in the [[Orange Star]] army. He is a confrontational [[Commanding Officer]] who plays a prominent role in the campaign. If selected, he debuts in the fourth mission of ''[[Advance Wars]]''. | '''Max''' (Japanese: マックス ''Makkusu''; Max) is a direct combat specialist enlisted in the [[Orange Star]] army. He is a confrontational [[Commanding Officer]] who plays a prominent role in the campaign. If selected, he debuts in the fourth mission of ''[[Advance Wars]]''. | ||
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==Role== | ==Role== | ||
Max is a loyal companion to both [[Andy]] and [[Sami]]. In stark contrast to both Nell and Sami, Max is aggressive and can be considered the brawn out of the three. Like his colleagues, he is available for use during the final push against [[Sturm]] in both | Max is a loyal companion to both [[Andy]] and [[Sami]]. In stark contrast to both Nell and Sami, Max is aggressive and can be considered the brawn out of the three. Like his colleagues, he is available for use during the final push against [[Sturm]] in both [[Advance Wars]] and [[Advance Wars 2]]. | ||
==Personality== | ==Personality== | ||
Max is a fearless, masculine hero. While not being especially bright, he is devoted to his cause and his fellow COs. He often finds himself in arguments, especially when offended by his | |||
Max is a fearless, masculine hero. While not being especially bright, he is devoted to his cause and his fellow COs. He often finds himself in arguments, especially when offended by his advesaries or allies. Like Sami and Andy, he is always prepared as well. | |||
==Relationships== | ==Relationships== | ||
Max maintains good relations with other COs in and outside of Orange Star. | Max maintains good relations with other COs in and outside of Orange Star. | ||
==Skills== | ==Skills== | ||
Max's forte lies in non-infantry direct-combat units, while his weakness is with indirect-combat units. | Max's forte lies in non-infantry direct-combat units, while his weakness is with indirect-combat units. | ||
===In | ===In Advance Wars=== | ||
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units deal 150% damage. However, his indirect-combat units suffer from -1 range, deal only 90% damage and receive an increased 110% damage. | *'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units deal 150% damage. However, his indirect-combat units suffer from -1 range, deal only 90% damage and receive an increased 110% damage. | ||
*'''CO Meter''': 30,000G | *'''CO Meter''': 30,000G | ||
*'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat and transport units gain 1 movement and receive a damage boost. Max's universal stats become 110% damage dealt and 90% damage received, which translates to 187% ''(170% x 110%)'' damage dealt with non-infantry direct-combat units and 99% ''(90% x 110%)'' damage dealt with and 99% ''(110% x 90%)'' damage received by indirect-combat units. | *'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat and transport units gain 1 movement and receive a damage boost. Max's universal stats become 110% damage dealt and 90% damage received, which translates to 187% ''(170% x 110%)'' damage dealt with non-infantry direct-combat units and 99% ''(90% x 110%)'' damage dealt with and 99% ''(110% x 90%)'' damage received by indirect-combat units. | ||
===In | ===In Advance Wars 2=== | ||
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 90% firepower and 1 range penalty. | *'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 90% firepower and 1 range penalty. | ||
*'''CO Meter''': {{COPower|3|3}} | *'''CO Meter''': {{COPower|3|3}} | ||
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*'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units gain 2 movement and raise their firepower to 160%. (Standard +10% defense.) | *'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units gain 2 movement and raise their firepower to 160%. (Standard +10% defense.) | ||
=== | ===In Advance Wars Dual Strike=== | ||
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 1 range penalty. | *'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 1 range penalty. | ||
*'''CO Meter''': {{COPower|3|3}} | *'''CO Meter''': {{COPower|3|3}} | ||
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*'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units raise their firepower to 180(+10)%. (Standard +10% firepower and defense.) | *'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units raise their firepower to 180(+10)%. (Standard +10% firepower and defense.) | ||
===CO Powers=== | === CO Powers=== | ||
{{COpowers | {{COpowers | ||
|country=Orange Star | |country=Orange Star | ||
|ENGpower=Max Force | |ENGpower=Max Force | ||
|ENGsuper=Max Blast | |ENGsuper=Max Blast | ||
| | |JAPchar=マキシマムブロウ | ||
| | |JAPpower=Maximum Blow | ||
| | |JAPsuperchar=ストレートブラスト | ||
| | |JAPsuper=Straight Blast | ||
|FRNpower=Max en force | |FRNpower=Max en force | ||
|FRNsuper=Puissance Max | |FRNsuper=Puissance Max | ||
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}} | }} | ||
===Tag Affinities=== | === Tag Affinities === | ||
{{tagheader | {{tagheader | ||
|country=Orange Star | |country=Orange Star | ||
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|powerbonus=+20% | |powerbonus=+20% | ||
|ENGname=Power Wrench | |ENGname=Power Wrench | ||
| | |JAPchar=ストレートソウル | ||
| | |JAPname=Straight Soul | ||
|FRNname=Tous pour un | |FRNname=Tous pour un | ||
|GRMname=Kraftakt | |GRMname=Kraftakt | ||
|SPNname= | |SPNname=??? | ||
|ITLname=??? | |ITLname=??? | ||
}} | }} | ||
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|powerbonus=+10% | |powerbonus=+10% | ||
|ENGname=Big Country | |ENGname=Big Country | ||
| | |JAPchar=マイフレンドブレイク | ||
| | |JAPname=My Friend Break | ||
|FRNname=Un pour tous | |FRNname=Un pour tous | ||
|GRMname=Schützenfest <br/>(special club event) | |GRMname=Schützenfest <br/>(special club event) | ||
|SPNname= | |SPNname=??? | ||
|ITLname=??? | |ITLname=??? | ||
}} | }} | ||
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|powerbonus=+5% | |powerbonus=+5% | ||
|ENGname=Dual Strike | |ENGname=Dual Strike | ||
| | |JAPchar=タッグブレイク | ||
| | |JAPname=Tag Break | ||
|FRNname=Pouvoir relais | |FRNname=Pouvoir relais | ||
|GRMname=Doppel-Gabe | |GRMname=Doppel-Gabe | ||
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|powerbonus=+5% | |powerbonus=+5% | ||
|ENGname=Dual Strike | |ENGname=Dual Strike | ||
| | |JAPchar=タッグブレイク | ||
| | |JAPname=Tag Break | ||
|FRNname=Pouvoir relais | |FRNname=Pouvoir relais | ||
|GRMname=Doppel-Gabe | |GRMname=Doppel-Gabe | ||
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|powerbonus=-10% | |powerbonus=-10% | ||
|ENGname=Dual Strike | |ENGname=Dual Strike | ||
| | |JAPchar=タッグブレイク | ||
| | |JAPname=Tag Break | ||
|FRNname=Pouvoir relais | |FRNname=Pouvoir relais | ||
|GRMname=Doppel-Gabe | |GRMname=Doppel-Gabe | ||
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{{tagfooter | {{tagfooter | ||
|country=Orange Star}} | |country=Orange Star}} | ||
<br> | |||
{{AW CO Nav}} | |||
{{CObox1}} | |||
[[Category:Commanding Officers]] | |||
[[Category:Advance Wars]] | [[Category:Advance Wars]] | ||
[[Category:Advance Wars 2: Black Hole Rising]] | [[Category:Advance Wars 2: Black Hole Rising]] | ||
[[Category:Advance Wars: Dual Strike]] | [[Category:Advance Wars: Dual Strike]] | ||