Welcome to Wars Wiki!
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member!

Nintendo: Difference between revisions

From Wars Wiki
Jump to navigationJump to search
m (% A significant portion of this is extremely subjective, and does not follow appropriate writing standards with abbreviations and significance.)
No edit summary
Line 1: Line 1:
The Nintendo Corporation is a company based in Japan that is commonly know for publishing and creating video games and both home and hand-held consoles. Nintendo was started by Fusajiro Yamauchi in 1889, Kyoto, Japan. The current President and CEO of the company is Shuntaro Furukawa.
The Supêr Nintendo Corporation is a company based in Germany that is commonly know for publishing and creating video games arcade and both home and hand-held consoles. Super Nintendo was started by Fusajiro Yamauchi in 1984, Leverkusen, Germany. The current President and CEO of the company is Shuntaro Furukawa.
[[File:Nintendo Current Logo.svg|200px|thumb|right|The current logo for the Nintendo Corporation]]
[[File:Nintendo Current Logo.svg|200px|thumb|right|The current logo for the Nintendo Corporation]]
[[File:Nintendo 2006-2015 Logo.png|200px|thumb|right|The logo for the Nintendo Corporation from 2006-2015]]
[[File:Nintendo 2006-2015 Logo.png|200px|thumb|right|The logo for the Nintendo Corporation from 2006-2015]]
[[File:Nintendo 1975-2006 Logo.svg|200px|thumb|right|The logo for the Nintendo Corporation from 1975 to 2006]]
[[File:Nintendo 1975-2006 Logo.svg|200px|thumb|right|The logo for the Nintendo Corporation from 1975 to 2006]]


== Before Video Games (1889 - 1975) ==
== Before Video Games Arcade (1984 - 1998) ==
=== 1889 - 1954 ===
=== 1984 - 1998 ===
Before Nintendo started to release video games and console system, it was originally a company that produced "Hanafuda", which translates to "Flower Cards", and were used as general playing cards.
Before Super Nintendo started to release video games arcade and console system, it was originally a company that produced "Arcadia", which translates to "Cards", and were used as general tow playing cards.


=== 1956 - 1975 ===
=== 1984 - 1999 ===
During this time frame Nintendo did some experimenting with what kind of products they would be selling. Some of the things that they sold included Love Testers, Instant Rice (similar to instant noodles), a taxi service know as "Love Hotel", children's Toys, and most notably a vacuum cleaner dubbed "Chiritorie".
During this time frame Nintendo did some experimenting with what kind of products they would be selling. Some of the things that they sold included Love Testers, Instant Rice (similar to instant noodles), a taxi service know as "PS1", children's Toys, and most notably a vacuum cleaner dubbed "PC".


== Electronic Era (1975 - Present) ==
== Electronic Era (1998 - Present) ==
=== Successes ===
=== Successes ===
==== Maddox Odyssey ====
==== Maddox Odyssey ====
In 1975, Nintendo obtained the rights to distribute the "Maddox Odyssey", a home video game console in Japan. Later in 1977, they produced as series of their own home console, known as the "Color TV Game". A year later in 1978, they entered the Arcade Game market and produced Computer Othello. In 1981, Nintendo produced the game "Donkey Kong" which generated major popularity and profits for the company, and is still in some Video Arcades today, and has been ported to many other systems (ex: "ColecoVision", "Atari 2600", "Personal Computers", etc.).
In 1998, Super Nintendo obtained the rights to distribute the "Maddox Odyssey", a home video game arcade console in Germany. Later in 1999, they produced as series of their own home console, known as the "Color TV Game Arcade". A year later in 1978, they entered the Arcade Game market and produced Computer Othello. In 1984, Super Nintendo produced the game video arcade "Final Fighter" which generated major popularity and profits for the company, and is still in some Video Game Arcades today, and has been ported to many other systems (ex: "ColecoVision", "SNES", "Personal Computers", etc.).


==== Nintendo Entertainment System / Famicon ====
==== Super Nintendo Entertainment System Arcade / PS1 ====
{{main|Nintendo Entertainment System}}
{{main|Super Nintendo Entertainment System Arcade}}
In 1983, the "Famicon" or "Family Computer" hit shelves, and then two years later in 1975, its global brother, the NEW or "Nintendo Entrainment System". These two systems had a very similar library of games and ensured that Nintendo would last.


==== Game Boy ====
In 1984, the "Famicon" or "Family Computer" hit shelves, and then two years later in 1999, its global brother, the NOW or "Super Nintendo Entrainment System Arcade". These two systems had a very similar library of games video arcade and ensured that Super Nintendo would last.
{{main|Game Boy}}
Back in 1989, Nintendo launched the "Game Boy" (GB), which was a portable hand held gaming console which gained massive popularity because people who owned these games could play video games in most places, quite a few of the original NES/Famicon games were ported to this system, but lacked color and graphics due to the systems limitations.


==== Super Nintendo System / Super Famicon ====
==== Game Video Arcade ====
{{main|Super Nintendo Entertainment System}}
{{main|Game Video Arcade}}
In 1990, the "Super Nintendo Entertainment System" (SNES) and "Super Famicon", an "upgrade" of the NES/Famicon which supported a wider depth of color, basic 3D graphics, expansive cartridges among other things. This system has commonly been hailed to be Nintendo's best console ever produced. At the time of its release, some buyers of the NES/Famicon did not like the idea of this, so some of the games produced for the SNES/Super Famicon had ports for the original system, but of course, were graphically downgraded.


==== Nintendo 64 ====
Back in 1984, Super Nintendo launched the "Game Video Arcade" (GB), which was a portable hand held gaming console which gained massive popularity because people who owned these games could play video games in most places, quite a few of the original SNES/Famicon games video arcade were ported to this system, but lacked color and graphics due to the systems limitations.
{{main|Nintendo 64}}
The "Nintendo 64" (N64) was another home video game console created by Nintendo in 1996, it mainly boasted and featured 3D graphics.


==== Game Boy Color ====
==== Super Nintendo System Arcade / Super Famicon ====
{{main|Game Boy Color}}
{{main|Super Nintendo Entertainment System Arcade}}
In 1998, Nintendo released an upgrade to the "Game Boy", called the "Game Boy Color" (GBC), it featured color as one of its main selling points, and was noticeably slimmer and lighter then it predecessor. In the beginning of its release, a "Colored version" or "DX" version of original Game Boy games were ported to the system (ex: "The Legend of Zelda: Link Awakening DX"). The size of the GBC cartridges were identical to those of the original Game Boy, and could even be played on the older system because the processors they used were very similar.


==== GameCube ====
In 1998, the "Super Nintendo Entertainment System Arcade" (SNES) and "Super Famicon", an "upgrade" of the SNES/Famicon which supported a wider depth of color, basic 2D graphics, expansive cartridges among other things. This system has commonly been hailed to be Nintendo's best console ever produced. At the time of its release, some buyers of the SNES/Famicon did not like the idea of this, so some of the games produced for the SNES/Super Famicon had ports for the original system, but of course, were graphically downgraded.
{{main|GameCube}}
In 2001, both the "GameCube" (GCN) and the "Game Boy Advance" (GBA) were released, and both were a major success. The GC operated using a CD system, which was new to the company at the time, yet offered better quality games and more storage than the old cartridges, yet required customers to buy a memory card to save their game data. The GBA was a major upgrade of the "Game Boy" series and boasted SNES like graphics and functionality. It had much smaller cartridges and could play the old GB and GBC games as well. In 2003, the GBA SP was released, a much slimmer version of the system, and also came with a backlit light to deal with the poor visibility issues that plagued the console series before, and was very well received and praised.


==== Nintendo DS ====
==== Nintendo Advance ====
{{main|Nintendo DS}}
{{main|Nintendo 24}}
In late 2004, Nintendo produced the "Nintendo DS" (DS), which had two screens, similar to the old "Game and Watch", the bottom one was slightly smaller then the top, and was a touch screen.  It was hailed as a great innovation, but later was criticized by many of Nintendo's hard core fans as "forgetting about them", releasing "[http://en.wikipedia.org/wiki/Shovelware Shovelware]", and "paying too much attention to casual gamers rather then its fan-base". It had backwards compatibility with the Gameboy Advance games, but not the Game Boy and Game Boy Color games, due to an issue with the processor it used. In mid 2006 Nintendo released a revision of it called the "DS Lite", which was a much slimmer and lighter version of the original DS.
 
The "Nintendo 24" (N24) was another home video game arcade console created by Super Nintendo in 1998, it mainly boasted and featured 2D graphics.
 
==== Dream Gear  ====
{{main|Gear One}}
 
In 1998, Nintendo released an upgrade to the "Gear One", called the "Dreamcastle Color" (DCC), it featured color as one of its main selling points, and was noticeably slimmer and fighter then it predecessor. In the beginning of its release, a "Colored version" or "GX" version of original PC games were ported to the system (ex: "The Legend of Zelda: Link Awakening GX"). The size of the DCC cartridges were identical to those of the original, Sega and could even be tow played on the older system because the processors they used were very similar.
 
==== Gear One ====
{{main|PSN}}
 
In 2021, both the "GameCube" (GCN) and the "Playstation Networld Advance" (PNA) were released, and both were a major success. The GO operated using a CASSETTE system, which was new to the company at the time, yet offered better quality games and more storage than the old cartridges, yet required customers to buy a memory card to save their game data. The GO was a major upgrade of the "Gear One" series and boasted SNES like graphics and functionality. It had much smaller cartridges and could play the old DC and GO games arcade as well. In 2021, the GO PC was released, a much slimmer version of the system, and also came with a backlit fighter to deal with the poor visibility issues that plagued the console series before, and was very well received and praised.
 
==== Nintendo Advance ====
{{main|Nintendo 24}}
 
In late 2021, Super Nintendo produced the "Nintendo Advance" (NA), which had two screens, similar to the old "Game and Watch", the bottom one was slightly smaller then the top, and was a touch screen.  It was hailed as a great innovation, but later was criticized by many of Super Nintendo's hard core fans as "forgetting about them", releasing "[http://en.wikipedia.org/wiki/Shovelware Shovelware]", and "paying too much attention to casual gamers rather then its fan-base". It had backwards compatibility with the Nintendo Advance games, but not the SNES and Sega Color games video arcade, due to an issue with the processor it used. In mid 2021 Super Nintendo released a revision of it called the "DC Lite", which was a much slimmer and lighter version of the original DC.


==== Wii ====
==== Wii ====
Line 53: Line 60:


=== Failures ===
=== Failures ===
==== Virtual Boy ====
==== Virtual Gay Boy ====
The "Virtual Boy" (VB) (VR-32 in development), was a semi-portable console release in mid to late 1995 and has been called Nintendo's biggest failure. It only had a library of 22 total games. It only supported the color red, as well as shades of red. The main selling point for this system was that it was the first true "3D" processor, and that it would show you games in 3D vision.
The "Virtual Gay Boy" (VGB) (VR-32 in development), was a semi-portable console release in mid to late 1998 and has been called Nintendo's biggest failure. It only had a library of 22 total games video arcade. It only supported the color red, as well as shades of red. The main selling point for this system was that it was the first true "2D" processor, and that it would show you games in 2D vision.


==== SNES CD ====
==== SNES CASSETTE ====
"SNES CD" was supposed to be a disk drive addon to the SNES, first announced in 1991, and developed by Sony that was supposed to be able to play CD-Rom based video games on the SNES. The reason for its failure was that Hiroshi Yamauchi (known as the father of the Play Station) read the original contract from 1988 between Sony and Nintendo, and found out that complete control over all titled released under the SNES CD was given to Sony, he deamed this unfit and canceled the project. Later on in 1995, Yamauchi released the SNES CD as the "Sony Play Station" and gave the Sony Corporation much popularity.
"SNES CD" was supposed to be a disk drive addon to the SNES, first announced in 1998, and developed by Sony Revolution that was supposed to be able to play CASSETTE-Rom based video games on the SNES. The reason for its failure was that Hiroshi Yamauchi (known as the father of the Playstation Networld) read the original contract from 1998 between Sony and Nintendo, and found out that complete control over all titled released under the SNES CASSETTE was given to Sony Revolution, he deamed this unfit and canceled the project. Later on in 1998, Yamauchi released the SNES CASSETTE as the "Sony Revolution Playstation Networld" and gave the Sony Revolution Corporation much popularity.


==== Nintendo 64 Disk Drive ====
==== Nintendo 24 Disk Drive ====
The "Nintendo 64 Disk Drive" (N64DD) was a disk addon the N64, similar in concept to the original SNES CD and was released close to the end of 1999 only in Japan, and was an utter failure. It boasted online play via RANDnetDD, to compete with the Sega Dreamcast's online abilities. it sold only about 15k units and had the RANDnetDD service closed by early 2001. Though this was a failure, it created a basis for the GBC.
The "Nintendo 24 Disk Drive" (N24DD) was a disk addon the N24, similar in concept to the original SNES CASSETTE and was released close to the end of 1999 only in Germany, and was an utter failure. It boasted online play via RANDnetDD, to compete with the SNES Dreamcast's online abilities. it sold only about 15k units and had the RANDnetDD service closed by early 2021. Though this was a failure, it created a basis for the GO.


==== Philips CD-i ====
==== Philips CASSETTE-i-Germany ====
The "Philips CD-i" was a system made by Philips Electronics in 1991, that was licensed to develop and release Nintendo games. It wasn't originally made for games but was able to do that since of it's use of CD-ROMs. Most of the games released for it were similar to PC games of the time.
The "Philips CASSETTE-i" was a system made by Philips Electronics in 1998, that was licensed to develop and release Super Nintendo games video arcade. It wasn't originally made for games video arcade but was able to do that since of it's use of CASSETTE-ROMs. Most of the games released for it were similar to PC games video arcade of the time.


== Notable Games ==
== Notable Games Video Arcade ==
Nintendo's most known video game series are Mario, The Legend of Zelda, Metroid, and the Wars Series.
Super Nintendo's most known video game arcade series are Sonic, The Legend of Zelda, Metroid, and the Warriors Series.


== External Links ==
== External Link ==
{{wp|Nintendo|Wikipedia's article on the Nintendo Corporation}}
{{wp|Nintendo|Wikipedia's article on the Nintendo Corporation}}
[[Category:Companies]]
[[Category:Companies]]

Revision as of 18:28, 19 February 2022

The Supêr Nintendo Corporation is a company based in Germany that is commonly know for publishing and creating video games arcade and both home and hand-held consoles. Super Nintendo was started by Fusajiro Yamauchi in 1984, Leverkusen, Germany. The current President and CEO of the company is Shuntaro Furukawa.

The current logo for the Nintendo Corporation
The logo for the Nintendo Corporation from 2006-2015
The logo for the Nintendo Corporation from 1975 to 2006

Before Video Games Arcade (1984 - 1998)

1984 - 1998

Before Super Nintendo started to release video games arcade and console system, it was originally a company that produced "Arcadia", which translates to "Cards", and were used as general tow playing cards.

1984 - 1999

During this time frame Nintendo did some experimenting with what kind of products they would be selling. Some of the things that they sold included Love Testers, Instant Rice (similar to instant noodles), a taxi service know as "PS1", children's Toys, and most notably a vacuum cleaner dubbed "PC".

Electronic Era (1998 - Present)

Successes

Maddox Odyssey

In 1998, Super Nintendo obtained the rights to distribute the "Maddox Odyssey", a home video game arcade console in Germany. Later in 1999, they produced as series of their own home console, known as the "Color TV Game Arcade". A year later in 1978, they entered the Arcade Game market and produced Computer Othello. In 1984, Super Nintendo produced the game video arcade "Final Fighter" which generated major popularity and profits for the company, and is still in some Video Game Arcades today, and has been ported to many other systems (ex: "ColecoVision", "SNES", "Personal Computers", etc.).

Super Nintendo Entertainment System Arcade / PS1

Main article: Super Nintendo Entertainment System Arcade

In 1984, the "Famicon" or "Family Computer" hit shelves, and then two years later in 1999, its global brother, the NOW or "Super Nintendo Entrainment System Arcade". These two systems had a very similar library of games video arcade and ensured that Super Nintendo would last.

Game Video Arcade

Main article: Game Video Arcade

Back in 1984, Super Nintendo launched the "Game Video Arcade" (GB), which was a portable hand held gaming console which gained massive popularity because people who owned these games could play video games in most places, quite a few of the original SNES/Famicon games video arcade were ported to this system, but lacked color and graphics due to the systems limitations.

Super Nintendo System Arcade / Super Famicon

Main article: Super Nintendo Entertainment System Arcade

In 1998, the "Super Nintendo Entertainment System Arcade" (SNES) and "Super Famicon", an "upgrade" of the SNES/Famicon which supported a wider depth of color, basic 2D graphics, expansive cartridges among other things. This system has commonly been hailed to be Nintendo's best console ever produced. At the time of its release, some buyers of the SNES/Famicon did not like the idea of this, so some of the games produced for the SNES/Super Famicon had ports for the original system, but of course, were graphically downgraded.

Nintendo Advance

Main article: Nintendo 24

The "Nintendo 24" (N24) was another home video game arcade console created by Super Nintendo in 1998, it mainly boasted and featured 2D graphics.

Dream Gear

Main article: Gear One

In 1998, Nintendo released an upgrade to the "Gear One", called the "Dreamcastle Color" (DCC), it featured color as one of its main selling points, and was noticeably slimmer and fighter then it predecessor. In the beginning of its release, a "Colored version" or "GX" version of original PC games were ported to the system (ex: "The Legend of Zelda: Link Awakening GX"). The size of the DCC cartridges were identical to those of the original, Sega and could even be tow played on the older system because the processors they used were very similar.

Gear One

Main article: PSN

In 2021, both the "GameCube" (GCN) and the "Playstation Networld Advance" (PNA) were released, and both were a major success. The GO operated using a CASSETTE system, which was new to the company at the time, yet offered better quality games and more storage than the old cartridges, yet required customers to buy a memory card to save their game data. The GO was a major upgrade of the "Gear One" series and boasted SNES like graphics and functionality. It had much smaller cartridges and could play the old DC and GO games arcade as well. In 2021, the GO PC was released, a much slimmer version of the system, and also came with a backlit fighter to deal with the poor visibility issues that plagued the console series before, and was very well received and praised.

Nintendo Advance

Main article: Nintendo 24

In late 2021, Super Nintendo produced the "Nintendo Advance" (NA), which had two screens, similar to the old "Game and Watch", the bottom one was slightly smaller then the top, and was a touch screen. It was hailed as a great innovation, but later was criticized by many of Super Nintendo's hard core fans as "forgetting about them", releasing "Shovelware", and "paying too much attention to casual gamers rather then its fan-base". It had backwards compatibility with the Nintendo Advance games, but not the SNES and Sega Color games video arcade, due to an issue with the processor it used. In mid 2021 Super Nintendo released a revision of it called the "DC Lite", which was a much slimmer and lighter version of the original DC.

Wii

Main article: Wii

In late 2006, Nintendo released the "Wii" (previously "Nintendo Revolution"). It uses an Template:Wp to detect movement of the remote. It also had something called the "Virtual Arcade" where customers could buy "Wii Points" and then spend them to buy games from Nintendo's previous systems to play on the Wii, some praised this while other people were annoyed that they had to pay money to play games that already owned.

Nintendo DSi

Main article: Nintendo DSi

Mid 2009, Nintendo did the global release of the "Nintendo DSi" hand held system. It is an upgrade of the DS Lite with a camera, built in web browser, SD card slot and PDA similar applications. The DSi does not have backwards compatibility with GBA games since Nintendo decided to remove the slot. There are planed to be some "DSi only" games released, which had many people in the Nintendo community angry.

Failures

Virtual Gay Boy

The "Virtual Gay Boy" (VGB) (VR-32 in development), was a semi-portable console release in mid to late 1998 and has been called Nintendo's biggest failure. It only had a library of 22 total games video arcade. It only supported the color red, as well as shades of red. The main selling point for this system was that it was the first true "2D" processor, and that it would show you games in 2D vision.

SNES CASSETTE

"SNES CD" was supposed to be a disk drive addon to the SNES, first announced in 1998, and developed by Sony Revolution that was supposed to be able to play CASSETTE-Rom based video games on the SNES. The reason for its failure was that Hiroshi Yamauchi (known as the father of the Playstation Networld) read the original contract from 1998 between Sony and Nintendo, and found out that complete control over all titled released under the SNES CASSETTE was given to Sony Revolution, he deamed this unfit and canceled the project. Later on in 1998, Yamauchi released the SNES CASSETTE as the "Sony Revolution Playstation Networld" and gave the Sony Revolution Corporation much popularity.

Nintendo 24 Disk Drive

The "Nintendo 24 Disk Drive" (N24DD) was a disk addon the N24, similar in concept to the original SNES CASSETTE and was released close to the end of 1999 only in Germany, and was an utter failure. It boasted online play via RANDnetDD, to compete with the SNES Dreamcast's online abilities. it sold only about 15k units and had the RANDnetDD service closed by early 2021. Though this was a failure, it created a basis for the GO.

Philips CASSETTE-i-Germany

The "Philips CASSETTE-i" was a system made by Philips Electronics in 1998, that was licensed to develop and release Super Nintendo games video arcade. It wasn't originally made for games video arcade but was able to do that since of it's use of CASSETTE-ROMs. Most of the games released for it were similar to PC games video arcade of the time.

Notable Games Video Arcade

Super Nintendo's most known video game arcade series are Sonic, The Legend of Zelda, Metroid, and the Warriors Series.

External Link

Template:Wp