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Rough Sea: Difference between revisions
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(New page: '''Rough seas''' are more difficult to traverse than regular, calm seas. However, the large waves make ideal defence against attacks. __TOC__ ==In-depth== Rough seas give two terrain star...) |
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'''Rough seas''' are more difficult to traverse than regular, calm seas. However, the large waves make ideal defence against attacks. | '''Rough seas''' are more difficult to traverse than regular, calm [[seas]]. However, the large waves make ideal defence against attacks. | ||
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|align="center"|Transport ||align="center"| 2 | |align="center"|Transport ||align="center"| 2 | ||
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[[Category:Terrain]] |
Latest revision as of 19:02, 14 February 2018
Rough seas are more difficult to traverse than regular, calm seas. However, the large waves make ideal defence against attacks.
In-depth[edit | edit source]
Rough seas give two terrain stars.
Movement costs[edit | edit source]
Movement type | Movement cost |
Infantry | N/A |
Mech | N/A |
Tread | N/A |
Tire A | N/A |
Tire B | N/A |
Pipe | N/A |
Oozium | N/A |
Air | 1 |
Sea | 2 |
Transport | 2 |