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| style="background: #FFFFFF;" | New commander-in-chief of the Black Hole forces. A mysterious old man who has been alive for a very, very long time. The mastermind of the Omega war. | | style="background: #FFFFFF;" | New commander-in-chief of the Black Hole forces. A mysterious old man who has been alive for a very, very long time. The mastermind of the Omega war. | ||
|} | |} | ||
== AW: Dual Strike - CO Skills == | |||
=== Level 1 === | |||
* Bruiser: Direct attack +5% | |||
* Sharpshooter: Indirect attack +5% | |||
* Slam Guard: Direct-fire defense +8% | |||
* Snipe Guard: Indirect-fire defense +8% | |||
* Combat Pay: Damage foes to earn cash | |||
* Luck: Random higher damage | |||
=== Level 2 === | |||
* APC Guard: APC defense +10% | |||
* Tower Power: Com Tower effect +5% | |||
* Sneaky: Dive/Hide fuel cost -1 | |||
=== Level 3 === | |||
* Teamwork: Tag CO's attack +5% | |||
* Scout: Vision +1 | |||
* Mechanic: Base repair +1 | |||
* Invader: Capture +1 | |||
* Sale Price: Production cost -5% | |||
=== Level 4 === | |||
* Road Rage: Road attack +10% | |||
* Ranger: Woods attack +10% | |||
* Urban Fighter: City attack +10% | |||
* Mountaineer: Mountain attack +10% | |||
* Seamanship: Sea attack +10% | |||
* Backstab: Dive/Hide attack +15% | |||
=== Level 5 === | |||
* APC Boost: APC movement +1 | |||
* Missile Guard: Damage from silos -1 | |||
* Cannon Guard: Damage from cannons -2 | |||
* Star Power: Power meter fills quickly | |||
=== Level 6 === | |||
* Bodyguard: Tag CO's defense +10% | |||
* Prairie Dog: Plain movement = 1 | |||
* Pathfinder: Woods movement = 1 | |||
* Stealthy: Dive/Hide fuel cost -2 | |||
* Gold Rush: Funds from bases +100 | |||
=== Level 7 === | |||
* High and Dry: Attack in rain +20% | |||
* Icebreaker: Attack in snow +20% | |||
* Sand Scorpion: Attack in sandstorm +20% | |||
=== Level 8 === | |||
* Brawler: Direct attack +8% | |||
* Sniper: Indirect attack +8% | |||
* Slam Shield: Direct-fire defense +12% | |||
* Snipe Shield: Indirect-fire defense +12% | |||
=== Level 9 === | |||
* Synergy: Tag CO's attack +8% | |||
* Fire Sale: Production cost -8% | |||
=== Level ☆ === | |||
* Eagle Eye: Vision +2 | |||
* Gear Head: Base repair +2 | |||
* Conquerer: Capture +2 | |||
* Mistwalker: Hide units during Super CO | |||
* Soul of Hachi: Deploy in cities in Super CO | |||
== This Day in History == | |||
* Advance Wars - Sept/10/2001 (NA), Jan/11/2002 (EU), Nov/25/2004 (JP, 1+2) | |||
* Advance Wars 2 - Jun/23/2003 (NA), Oct/3/2003 (EU), Jul/10/2003 (AUS), Nov/25/2004 (JP, 1+2) | |||
* Advance Wars DS - Aug/22/2005 (NA), Sept/30/2005 (EU), Mar/22/2006 (AUS), Jun/23/2005 (JP) | |||
* Advance Wars 4 - Jan/21/2008 (NA), Jan/25/2008 (EU), Feb/21/2008 (AUS) | |||
* Battalion Wars - Sept/19/2005 (NA), Dec/9/2005 (EU), Feb/16/2006 (AUS), Oct/27/2005 (JP) | |||
* Battalion Wars 2 - Oct/29/2007 (NA), Feb/15/2008 (EU), Mar/20/2008 (AUS), May/15/2008 (JP) | |||
* Famicom Wars - Aug/12/1988 (JP, Famicom), May/19/2009 (JP, Virtual Console) | |||
* Super Famicom Wars - May/1/1998 (JP, Super Famicom), Feb/16/2010 (JP, Virtual Console) | |||
* Game Boy Wars - May/21/1991 (JP) | |||
* Game Boy Wars TURBO - Jun/24/1997 (JP) | |||
* Game Boy Wars 2 - Nov/20/1998 (JP) | |||
* Game Boy Wars 3 - Aug/30/2001 (JP) |