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247 bytes added ,  13 March 2023
→‎Skills: Accuracy
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==Skills==
==Skills==
=== In Advance Wars 2: Black Hole Rising ===
Lash gains firepower bonus from terrain. Her firepower bonus is a constant number while the defense bonus depends on the unit's HP (as for every CO). Her powers allow her to ignore terrain penalties to movement and double her terrain effectiveness.
'''Day-to-day:''' The firepower of all units depends on the terrain the unit is on. One terrain defense star means a 10% increase in firepower; a unit attacking on an HQ means a 40% increase in firepower.


'''[[CO Power]]''': ''Terrain Tactics'': Terrain costs of all units are reduced to 1, meaning units with tires and treads can move through woods without any penalty. Defense becomes 110% for all.
She receives a huge nerf in ''Advance Wars: Dual Strike''. Her firepower bonus from terrain is halved and her powers are further crippled by [[Sonja]]'s terrain reduction ability, which works before the doubling of Lash's terrain stars during SCOP.


'''Super CO Power''': ''Prime Tactics'': Along with the effects of Terrain Tactics, terrain defense stars are doubled, meaning that Lash can have up to 8 stars with an 80% increase in firepower. Defense becomes 110% for all.
=== In Advance Wars 2: Black Hole Rising ===
 
*'''Day-to-Day (D2D)''': Lash's units gain 10% firepower per terrain star (air units are not affected).
'''CO Meter''': xxxxXXX
*'''CO Meter''': {{COPower|4|3}}
*'''[[CO Power]]''': ''Terrain Tactics'' — Lash's movement costs become 1 on each terrain in [[Clear_(weather)|clear]] and [[rain]] weather, identically to [[Sturm]]'s D2D. (Standard +10% defense.)
*'''Super CO Power''': ''Prime Tactics'' — Lash's terrain stars are doubled and her movement costs become 1 on each terrain in [[Clear_(weather)|clear]] and [[rain]] weather. (Standard +10% defense.)


=== In Advance Wars: Dual Strike ===
=== In Advance Wars: Dual Strike ===
'''Day-to-day:''' The firepower of all units depends on the terrain the unit is on. One terrain defense star means a 5% increase in firepower; a unit attacking on an HQ means a 20% increase in firepower.
*'''Day-to-Day (D2D)''': Lash's units gain 5% firepower per terrain star (air units are not affected).
 
*'''CO Meter''': {{COPower|4|3}}
'''[[CO Power]]''': ''Terrain Tactics'': Terrain costs of all units are reduced to 1, meaning units with tires and treads can move through woods without any penalty. Attack and defense becomes 110% for all.
*'''[[CO Power]]''': ''Terrain Tactics'' — Lash's movement costs become 1 on each terrain in [[Clear_(weather)|clear]] and [[rain]] weather. (Standard +10% firepower and defense.)
 
*'''Super CO Power''': ''Prime Tactics'' — Lash's terrain stars are doubled and her movement costs become 1 on each terrain in [[Clear_(weather)|clear]] and [[rain]] weather. (Standard +10% firepower and defense.)
'''Super CO Power''': ''Prime Tactics'': Along with the effects of Terrain Tactics, terrain defense stars are doubled, meaning that Lash can have up to 8 stars with a 40% increase in firepower. Attack and defense becomes 110% for all.
 
'''CO Meter''': xxxxXXX


=== CO Powers===
=== CO Powers===
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