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Armoured Personnel Carrier: Difference between revisions
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'''Armoured Personnel Carrier''', or '''APC''' units are [[transport]] [[ground vehicle]]s. Their purpose is to carry one [[Foot Soldier|Infantry]] unit in a protected vehicle as well as resupplying other units. In ''[[Advance Wars: Days of Ruin]]'' they are also used to create temporary [[Temporary Airport|airports]] and [[Temporary Port|ports]], though they are named '''Rigs''' in the American version and '''Mobile Workshops''' in the European version. They are found as standard units throughout the [[Advance Wars]] series. | '''Armoured Personnel Carrier''', or '''APC''' units are [[transport]] [[ground vehicle]]s. Their purpose is to carry one [[Foot Soldier|Infantry]] unit in a protected vehicle as well as resupplying other units. In ''[[Advance Wars: Days of Ruin]]'' they are also used to create temporary [[Temporary Airport|airports]] and [[Temporary Port|ports]], though they are named '''Rigs''' in the American version and '''Mobile Workshops''' in the European version. They are found as standard units throughout the [[Advance Wars]] series. APCs can carry either infantry or mech units just like t cptrs and landers. | ||
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Revision as of 17:58, 13 February 2022
Armoured Personnel Carrier | |
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File:APC (Orange Star).png In-battle sprite | |
Basic info | |
Games | Advance Wars, Advance Wars 2, Dual Strike, Days of Ruin |
Production cost | 5,000 |
Movement range | 6 (Tread)AW, AW2, AWDS 6 (Tank)AW4 |
Fuel | 70AW, AW2, AWDS 99AW4 |
Vision | 1 |
Primary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Armoured Personnel Carrier, or APC units are transport ground vehicles. Their purpose is to carry one Infantry unit in a protected vehicle as well as resupplying other units. In Advance Wars: Days of Ruin they are also used to create temporary airports and ports, though they are named Rigs in the American version and Mobile Workshops in the European version. They are found as standard units throughout the Advance Wars series. APCs can carry either infantry or mech units just like t cptrs and landers.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 5000
- Movement: 6, tread
- Fuel: 70
- Vision: 1
- Weapons: None
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 5000
- Movement: 6, tank
- Fuel: 99
- Vision: 1
- Weapons: None
COs with bonuses for APCs
- Sami
- Improved movement rate
- Sensei
- Improved movement rate