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Mechanised Infantry

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Revision as of 11:56, 11 June 2023 by JFX (talk | contribs) (Implemented Unit Tabs in infobox)
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Mech
Orange StarBlue MoonGreen EarthYellow CometBlack Hole
Orange Star in-game model (AW1+2:RBC)
Blue Moon in-game model (AW1+2:RBC)
Green Earth in-game model (AW1+2:RBC)
Gold Comet in-game model (AW1+2:RBC)
Black Hole in-game model (AW1+2:RBC)
Basic info
Games Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost 3,000AW, AW2, AWDS
2,500AW4
Movement range 2 (Infantry)AW, AW2, AWDS
2 (Bazooka)AW4
Fuel 70
Vision 2
Primary weapon
Name Bazooka
Range 1
Ammo 3
Effective against Vehicles
Weak against None
Secondary weapon
Name Machine Gun
Range 1
Ammo N/A
Effective against Infantry
Weak against Vehicles, Copters

Mechanised Infantry units, usually called Mechs for short, are direct combat Infantry units. They are used for attacking other ground units and can capture properties. They are found as standard units throughout the Advance Wars series.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 3000
  • Movement: 2, foot
  • Fuel: 70
  • Vision: 2
  • Weapon 1: Bazooka
  • Ammo: 3
  • Targets: Vehicles (strong)
  • Weapon 2: Machine Gun
  • Targets: Infantry (strong), vehicles (weak), copters (weak)

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 2500
  • Movement: 2, Bazooka
  • Fuel: 70
  • Vision: 2
  • Weapon 1: Bazooka
  • Ammo: 3
  • Range: 1
  • Targets: Vehicles (strong)
  • Weapon 2: Machine Gun
  • Ammo: N/A
  • Targets: Infantry (strong), vehicles (weak), copters (weak)

COs with bonuses for Mechs

Sami
Attack power and movement boosts, can capture properties faster
Sensei
Attack power and movement boosts.

COs with penalties for Mechs

Artillery against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart

Gallery