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Andy: Difference between revisions

From Wars Wiki
3 bytes removed ,  13 March 2023
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→‎Skills: D2D naming cohesion
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Andy's skills as a mechanic grant him proficiency with all land, sea, and air units.  His CO Powers primarily repair his units, restoring their Hit Points.
Andy's skills as a mechanic grant him proficiency with all land, sea, and air units.  His CO Powers primarily repair his units, restoring their Hit Points.
=== In Advance Wars ===
=== In Advance Wars ===
* '''Normal conditions''': Andy's units have typical stats (100% ATK / 100% DEF)
* '''Day-to-Day (D2D)''': Andy's units have typical stats (100% ATK / 100% DEF)
* '''CO Meter''': 30,000G
* '''CO Meter''': 30,000G
* '''CO Power''': ''Hyper Repair'' — All units are restored 2 HP. 110% damage dealt and 90% damage taken by all units.
* '''CO Power''': ''Hyper Repair'' — All units are restored 2 HP. 110% damage dealt and 90% damage taken by all units.


=== In Advance Wars 2 ===
=== In Advance Wars 2 ===
* '''Normal conditions''': Andy's units have typical stats (100% ATK / 100% DEF)
* '''Day-to-Day (D2D)''': Andy's units have typical stats (100% ATK / 100% DEF)
* '''CO Power''': ''Hyper Repair'' — All units restore 2 HP, and gain a 10% boost in defence only. (100% ATK / 110% DEF)
* '''CO Power''': ''Hyper Repair'' — All units restore 2 HP, and gain a 10% boost in defence only. (100% ATK / 110% DEF)
* '''Super CO Power''': ''Hyper Upgrade'' — All units restore 5 HP, receive a 20% attack boost, 10% defence boost, and +1 movement for the day. (120% ATK / 110% DEF)
* '''Super CO Power''': ''Hyper Upgrade'' — All units restore 5 HP, receive a 20% attack boost, 10% defence boost, and +1 movement for the day. (120% ATK / 110% DEF)
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=== In Advance Wars: Dual Strike ===
=== In Advance Wars: Dual Strike ===
* '''Normal conditions''': Andy's units have typical stats (100% ATK / 100% DEF)
* '''Day-to-Day (D2D)''': Andy's units have typical stats (100% ATK / 100% DEF)
* '''CO Power''': ''Hyper Repair'' — All units restore 2 HP, and gain a 10% boost in both attack and defence. (110% ATK / 110% DEF)
* '''CO Power''': ''Hyper Repair'' — All units restore 2 HP, and gain a 10% boost in both attack and defence. (110% ATK / 110% DEF)
* '''Super CO Power''': ''Hyper Upgrade'' — All units restore 5 HP, receive a 30% attack boost, 10% defence boost, and +1 movement for the day. (130% ATK / 110% DEF)
* '''Super CO Power''': ''Hyper Upgrade'' — All units restore 5 HP, receive a 30% attack boost, 10% defence boost, and +1 movement for the day. (130% ATK / 110% DEF)
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