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{{Italic Title}}
{| align="right" style="background: #8E8E8E; margin-left: 10px; margin-bottom: 10px; -moz-border-radius: 10px; border: 3px solid #353535; width: 25%"
{{Game Infobox
|- align="center"
|theme=battalion
| colspan="3" | <big><big><b>Battalion Wars 2</b></big></big>
|name=Battalion Wars 2
|- align="center"
|imagename=BW2 NTSC Box Art.jpg
| style="background: #FFFFFF; -moz-border-radius: 10px;" colspan="3" | [[Image:BWii-boxart.png|200px]]<br><small>Boxart of the second [[Battalion Wars]] game</small>
|caption=The game's North American boxart
|- align="center"
|developer=Kuju Entertainment
! align="right" style="background: #FFFFFF; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" | Developer
|publisher=Nintendo
| colspan="2" align="left" style="background: #FFFFFF; -moz-border-radius-topright: 10px; -moz-border-radius-bottomright: 10px;" | Kuju Entertainment
|system=Nintendo Wii
|-
|NArating="T" for Teen
! align="right" style="background: #FFFFFF; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" | Publisher
|EUrating=12+ (PEGI), 16+ (USK)
| colspan="2" align="left" style="background: #FFFFFF; -moz-border-radius-topright: 10px; -moz-border-radius-bottomright: 10px;" | Nintendo
|AUrating=M
|-
|JPrating=B
! align="right" style="background: #FFFFFF; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" | System
|NArelease=October 29, 2007
| colspan="2" align="left" style="background: #FFFFFF; -moz-border-radius-topright: 10px; -moz-border-radius-bottomright: 10px;" | Wii
|EUrelease=February 15, 2008
|-
|AUrelease=March 20, 2008
! align="right" style="background: #FFFFFF; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" | Rating
|JPrelease=May 15, 2008
| colspan="2" align="left" style="background: #FFFFFF; -moz-border-radius-topright: 10px; -moz-border-radius-bottomright: 10px;" | "T" for Teen
}}
|-
'''Battalion Wars 2''' is the second installment of the ''[[Battalion Wars (series)|Battalion Wars]]'' series. It is the sequel to the 2005 ''[[Battalion Wars]]''.
! align="right" style="background: #FFFFFF; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" rowspan="4" | Release Date
! align="left" style="background: #FFFFFF;" | {{tt|NA|North America}}
| align="left" style="background: #FFFFFF; -moz-border-radius-topright: 10px;" | October 29, 2007
|-
! align="left" style="background: #FFFFFF;" | {{tt|EU|Europe}}
| align="left" style="background: #FFFFFF;" | February 15, 2008
|-
! align="left" style="background: #FFFFFF;" | {{tt|AU|Australasia}}
| align="left" style="background: #FFFFFF;" | March 20, 2008
|-
! align="left" style="background: #FFFFFF;" | {{tt|JP|Japan}}
| align="left" style="background: #FFFFFF; -moz-border-radius-bottomright: 10px;" | May 15, 2008
|}


==Story==
<b>Battalion Wars 2</b> is the second installment of the {{series|Battalion Wars}} series.
The nations of the world are at peace until the Commanding Officers of the [[Anglo Isles]], acting on faulty intelligence, launch a surprise invasion of the [[Solar Empire]]. The Anglo officers, [[Colonel Windsor]] and [[Commander Pierce]], believed that the Solars were in possession of an ancient super-weapon. While [[Empress Lei-Qo]] and [[Admiral A-Qira]] scramble to mount a defence, [[General Herman]] takes note of certain parallels between the Anglo invasion of the Solar Empire, and the [[Tundran Territories|Tundran]] invasion of the [[Western Frontier]] thirty years ago. Meanwhile, [[Marshal Nova]] is haunted by the spirit of his father, [[Tsar Gorgi]], who tries to persuade him against his "idle talk of peace".


==Gameplay==
== Story ==
The game features similar gameplay to its predecessor, utilizing a combination of third-person-shooter and real-time battle tactics. Players take control of a single unit at a time, with the option to switch command to any other unit at their disposal. Like the prequel, a significant amount of strategy is usually required during each mission. Assigning individual units to engage different targets leads to a more efficient military.
The nations of the world are at peace until the Commanding Officers of the [[Anglo Isles]], acting on faulty intelligence, launch a surprise invasion of the [[Solar Empire]].  The Anglo officers, [[Colonel Windsor]] and [[Commander Pierce]], believed that the Solars were in possession of an ancient super-weapon.  While [[Empress Lei-Qo]] and [[Admiral A-Qira]] scramble to mount a defense, [[General Herman]] takes note of certain parallels between the Anglo invasion of the Solar Empire, and the [[Tundran Territories|Tundran]] invasion of the [[Western Frontier]] thirty years ago.  Meanwhile, [[Marshal Nova]] is haunted by the spirit of his father, [[Tsar Gorgi]], who tries to persuade him against his "idle talk of peace".


Naval units, absent from [[Battalion Wars|the first game]], now make their premiere. The {{BWs|Battleship}} is utilized for long-range attacks, the {{BWs|Submarine}} can dive down to attack enemy naval vessels, and the [[Frigate]] is an effective deterrent when battling both Submarines and air units. Although restricted to the seas, the Battleship's wide range can prove critical in providing support to ground forces. The [[Dreadnought]], the naval equivalent of the [[Battlestation]] and [[Strato Destroyer]], is also a force to be reckoned with. Also absent from the first game are enemy-held facilities that can be recaptured, which then continuously produce certain units whenever a similar unit is defeated in combat. A Barracks will provide infantry, a Factory will produce vehicles, Airbases supply [[Gunship]]s and planes, and [[Docks]] will produce naval units. There are also capture points located near a Helipad which, when captured, will allow the Commanding Officer to send in reinforcements for the current mission.
== Gameplay ==
The game features similar gameplay to its predecessor, utilizing a combination of third-person-shooter and real-time battle tactics. Players take control of a single unit at a time, with the option to switch command to any other unit at their disposal. Like the prequel, a significant amount of strategy is usually required during each mission. Assigning individual units to engage different targets leads to a more efficient military.


Despite the fact that the game lacks a multi-player function on a local scope, it does feature a Wi-Fi mode. In this mode, players can fight in either Co-Op, Assault, or Skirmish modes. Like the storyline campaigns, some of these missions are story-driven. A few of the missions are also part of the single-player campaign, and explain the whereabouts of [[Colonel Austin]] and [[Major Nelly]], who are never seen during the campaign events.
Naval units, absent from {{game|Battalion Wars|the first game}}, now make their premiere.  The {{bw|Battleship}} is utilized for long-range attacks, the {{bw|Submarine}} can dive down to attack enemy naval vessels, and the [[Frigate]] is an effective deterrent when battling both Submarines and air units. Although restricted to the seas, the Battleship's wide range can prove critical in providing support to ground forces.  The [[Dreadnought]], the naval equivalent of the [[Battlestation]] and [[Strato Destroyer]], is also a force to be reckoned with. Also absent from the first game are enemy-held facilities that can be recaptured, which then continuously produce certain units whenever a similar unit is defeated in combat. A Barracks will provide infantry, a Factory will produce vehicles, Airbases supply [[Gunship]]s and planes, and [[Docks]] will produce naval units.  There are also capture points located near a Helipad which, when captured, will allow the Commanding Officer to send in reinforcements for the current mission.


==In relation to Advance Wars==
Despite the fact that the game lacks a multi-player function on a local scope, it does feature a Wi-Fi mode.  In this mode, players can fight in either Co-Op, Assault, or Skirmish modes.  Like the storyline campaigns, some of these missions are story-driven.  A few of the missions are also part of the single-player campaign, and explain the whereabouts of [[Colonel Austin]] and [[Major Nelly]], who are never seen during the campaign events.
Considering the game's origin with ''Famicon Wars'', there are still many similarities with the handheld games.
 
* The game features Commanding Officers similar to the [[Advance Wars (series)|Advance Wars series]]. However, these COs only provide mission intel and story-related cutscenes. They do not provide any special powers to the units under their command.
== In relation to Advance Wars ==
Considering the game's origin with Famicon Wars, there are still many similarities with the handheld games.
* The game features Commanding Officers like the Advance Wars series. However, these COs only provide mission intel and story-related cutscenes. They do not provide any special powers to the units under their command.
* With the inclusion of naval units, the full range of the military (land, sea, sky) is finally available.
* With the inclusion of naval units, the full range of the military (land, sea, sky) is finally available.
* The nations of the Battalion Wars world can be considered the console game counterparts of the {{series|Advance Wars}} nations. The [[Western Frontier]] resembles [[Orange Star]], the [[Tundran Territories]] are similar to [[Blue Moon]], and the [[Solar Empire]] can be considered a parallel of [[Yellow Comet]]. Based on historic Germany, [[Xylvania]] is the closest counterpart to [[Green Earth]]. The [[Iron Legion]], while not a nation itself, could be seen as a parallel to [[Black Hole]].
* The nations of the Battalion Wars world can be considered the console game counterparts of the Advance Wars nations. The [[Western Frontier]] resembles [[Orange Star]], the [[Tundran Territories]] are similar to [[Blue Moon]], and the [[Solar Empire]] can be considered a parallel of [[Yellow Comet]]. Based on historic Germany, [[Xylvania]] is the closest counterpart to [[Green Earth]]. The [[Iron Legion]], while not a nation itself, could be seen as a parallel to [[Black Hole]].


==Gallery==
== Prequel ==
<gallery>
The first game in the series was released in 2005 for the Nintendo GameCube.
BW2_Logo.png|Logo
BW2_PAL_Box_Art.jpg|Box art for the PAL release
</gallery>


==Videos==
{{EmbedVideo|-YgUDcfjER4|"Scorched Earth" trailer}}
{{EmbedVideo|x3t_hp1vhuM|E for All 2007 trailer}}
{{EmbedVideo|wgjBC-XlQfQ|Wii trailer}}


==See also==
{{BWars2COs}}
* [[List of Missions in Battalion Wars 2]]
{{BWarsUnits}}


==External links==
* [https://www.nintendo.co.jp/wii/rbwj/index.html Official site (Japanese)]
* {{IA|20080921013009/http://www.nintendo.com/consumer/gameslist/manuals/Wii_Battalion_Wars_2.pdf|''Battalion Wars 2'' manual}}
{{BW CO Nav}}
{{BW Unit Nav}}
{{Games}}
[[Category:Games]]
[[Category:Games]]
[[Category:Battalion Wars 2]]
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