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City is a type of [[property]] found within the Advance Wars games. It is an urban area, which, when controlled by an army can generate income, typically 1000G per city, per turn. Cities can also [[repair]] land units at the typical increase of 2HP per turn.
'''Cities''' are a [[property]] essential to any battle and provide many advantages when captured, such as repairs and income.


== Advance Wars ==
__TOC__
==In-depth==
Cities give three terrain stars prior to [[Advance Wars: Days of Ruin]] and two terrain stars in ''Advance Wars: Days of Ruin''.


== Advance Wars 2: Black Hole Rising ==
They can be used to repair ground units, generate income (usually 1000 G per day) and provide terrain cover.


== Advance Wars: Dual Strike ==
In [[Advance Wars 2: Black Hole Rising]], [[Lash]]'s ground units get a 30% attack boost on cities. This is reduced to 15% in [[Advance Wars: Dual Strike]]. [[Kindle]]'s ground and air units in ''Advance Wars: Dual Strike'' get a 40% attack boost while on cities.
Defence: 3 Stars


Income: 1000G per turn
In ''Days of Ruin'', cities provide a hiding place for ground units, and can only be revealed either when an enemy unit moves past the city or if they're in the vision range of one of Lin's ground units when she uses her CO Power.


Movement costs:
===Movement costs===
Inftry- 1  
{| border="1" cellpadding="2"
Mech- 1
|-
Tires- 1  
|width="100pt" align="center"|'''Movement type'''
Tread- 1
|width="100pt" align="center"|'''Movement cost'''
Air- 1  
|-
Oozium- 1
|align="center"|Infantry ||align="center"| 1
 
|-
== Advance Wars: Days of Ruin ==
|align="center"|Mech ||align="center"| 1
|-
|align="center"|Tread ||align="center"| 1
|-
|align="center"|Tire A ||align="center"| 1
|-
|align="center"|Tire B ||align="center"| 1
|-
|align="center"|Pipe ||align="center"| 1
|-
|align="center"|Oozium ||align="center"| 1
|-
|align="center"|Air ||align="center"| 1
|-
|align="center"|Sea ||align="center"| N/A
|-
|align="center"|Transport ||align="center"| N/A
|}

Revision as of 00:26, 12 February 2009

Cities are a property essential to any battle and provide many advantages when captured, such as repairs and income.

In-depth

Cities give three terrain stars prior to Advance Wars: Days of Ruin and two terrain stars in Advance Wars: Days of Ruin.

They can be used to repair ground units, generate income (usually 1000 G per day) and provide terrain cover.

In Advance Wars 2: Black Hole Rising, Lash's ground units get a 30% attack boost on cities. This is reduced to 15% in Advance Wars: Dual Strike. Kindle's ground and air units in Advance Wars: Dual Strike get a 40% attack boost while on cities.

In Days of Ruin, cities provide a hiding place for ground units, and can only be revealed either when an enemy unit moves past the city or if they're in the vision range of one of Lin's ground units when she uses her CO Power.

Movement costs

Movement type Movement cost
Infantry 1
Mech 1
Tread 1
Tire A 1
Tire B 1
Pipe 1
Oozium 1
Air 1
Sea N/A
Transport N/A