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Game Boy Wars 2: Difference between revisions
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{{ | {{Game Infobox | ||
|name=Game Boy Wars 2 | |||
|imagename=GBW2_boxart.jpg | |imagename=GBW2_boxart.jpg | ||
|caption=The game's boxart | |caption=The game's boxart | ||
|developer=Hudson Soft | |developer=Hudson Soft | ||
|system=Game Boy Color | |system=Game Boy Color | ||
|JPrelease=November 20, 1998 | |JPrelease=November 20, 1998 | ||
}} | }} | ||
'''''Game Boy Wars 2''''' was released exclusively in Japan on November 20, 1998, and featured gameplay similar to the preceding ''[[Game Boy Wars]]'' and ''[[Game Boy Wars TURBO]]'' games. | |||
The artificial intelligence was once again improved, and 54 new maps were featured. This was the first game to indicate the movement and attack ranges of a unit when selected. The Artillery B unit was removed without reason, but most important of all, ''Game Boy Wars 2'' was the first ''Game Boy Wars'' game to work properly with the Game Boy Color. | |||
It was planned that ''Game Boy Wars 2'' would be able to link with ''[[64 Wars]]'' for the Nintendo 64, but ''64 Wars'' was never released.<ref>Monokoma (4 April 2008). [https://www.unseen64.net/2008/04/04/64-wars-advanced-wars-unreleased/ "64 Wars (Advanced Wars) <nowiki>[N64 – Cancelled]</nowiki>"]. ''Unseen64''. Retrieved 6 February 2014.</ref> | |||
==Gallery== | |||
<gallery> | |||
GBW2_Logo.png|Logo | |||
GBW2_Gameplay.png|In-battle screenshot | |||
</gallery> | |||
==References== | |||
{{ | {{Reflist}} | ||
{{Games}} | {{Games}} | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Stubs]] | [[Category:Stubs]] | ||
[[Category:Game Boy Wars 2]] | [[Category:Game Boy Wars 2]] |