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{{AW officer
{{AW CO Infobox
|COname=Max
|theme=star
|name=Max
|JPchar=マックス
|JPchar=マックス
|JPname=Max
|JPname=Max
|tabs={{CO Tabs
|Artwork AW=AW Max Artwork.png
|Artwork AW2=AW2 Max Artwork.png
|Artwork AWDS=AWDS Max Artwork.png
|Artwork AWRBC=AWRBC Max Artwork.png
}}
|faction=Orange Star
|faction=Orange Star
|image=AWDS Max Sprite.png
|caption=Max as he appears in [[Advance Wars: Dual Strike]]
|debut=[[Advance Wars]]
|latest=[[Advance Wars: Dual Strike]]
|specialty=Non-infantry direct combat units
|specialty=Non-infantry direct combat units
|hit=Weight training
|hit=Weight training
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|#small=3
|#small=3
|#large=3
|#large=3
|games=
* ''[[Advance Wars]]''
* ''[[Advance Wars 2: Black Hole Rising|Advance Wars 2]]''
* ''[[Advance Wars: Dual Strike|Dual Strike]]''
* ''[[Advance Wars 1+2: Re-Boot Camp|Re-Boot Camp]]''
|voiceactor=Arin Hanson <small>(AW1+2:RBC)</small><ref>Doolam, Liam (23 April 2023). [https://www.nintendolife.com/news/2023/04/advance-wars-english-voice-actors-officially-announce-their-characters "Advance Wars English Voice Actors Officially Announce Their Characters"]. ''Nintendo Life''. Retrieved 10 May 2023.</ref>
}}
}}
{{Quote|Check out these guns!|Max|http://en.wikiquote.org/wiki/Advance_Wars#Max}}
{{Quote|Check out these guns!|Max|http://en.wikiquote.org/wiki/Advance_Wars#Max}}
'''Max''' (Japanese: マックス ''Makkusu''; Max) is a direct combat specialist enlisted in the [[Orange Star]] army. He is a confrontational [[Commanding Officer]] who plays a prominent role in the campaign. If selected, he debuts in the fourth mission of ''[[Advance Wars]]''.
'''Max''' (Japanese: マックス ''Makkusu''; Max) is a direct combat specialist enlisted in the [[Orange Star]] army. He is a confrontational [[Commanding Officer]] who plays a prominent role in the campaign. If selected, he debuts in the fourth mission of ''[[Advance Wars]]''.


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==Role==
==Role==
Max is a loyal companion to both [[Andy]] and [[Sami]]. In stark contrast to both Nell and Sami, Max is aggressive and can be considered the brawn out of the three. Like his colleagues, he is available for use during the final push against [[Sturm]] in both [[Advance Wars]] and [[Advance Wars 2]].
Max is a loyal companion to both [[Andy]] and [[Sami]]. In stark contrast to both Nell and Sami, Max is aggressive and can be considered the brawn out of the three. Like his colleagues, he is available for use during the final push against [[Sturm]] in both ''[[Advance Wars]]'' and ''[[Advance Wars 2]]''.


==Personality==
==Personality==
 
Max is a fearless, masculine hero. While not being especially bright, he is devoted to his cause and his fellow COs. He often finds himself in arguments, especially when offended by his adversaries or allies. Like Sami and Andy, he is always prepared as well.
Max is a fearless, masculine hero. While not being especially bright, he is devoted to his cause and his fellow COs. He often finds himself in arguments, especially when offended by his advesaries or allies. Like Sami and Andy, he is always prepared as well.


==Relationships==
==Relationships==
Max maintains good relations with other COs in and outside of Orange Star.  
Max maintains good relations with other COs in and outside of Orange Star.  


==Skills==
==Skills==
Max's forte lies in non-infantry direct-combat units, while his weakness is with indirect-combat units.


Max's forte lies in non-infantry direct combat units, while his weakness are with indirect combat units.
===In ''Advance Wars''===
 
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units deal 150% damage. However, his indirect-combat units suffer from -1 range, deal only 90% damage and receive an increased 110% damage.
===In Advance Wars===
*'''CO Meter''': 30,000G
 
*'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat and transport units gain 1 movement and receive a damage boost. Max's universal stats become 110% damage dealt and 90% damage received, which translates to 187% ''(170% x 110%)'' damage dealt with non-infantry direct-combat units and 99% ''(90% x 110%)'' damage dealt with and 99% ''(110% x 90%)'' damage received by indirect-combat units.
'''Day-to-Day (D2D)''' All non-infantry direct combat units have +50% firepower when attacking. However, indirect-combat units suffer from a -10% firepower and defence penalty, as well as -1 range.
 
'''CO Power''' ''Max Force'' All non-infantry direct combat units their firepower raised to 187% for the day. They, along with transports units also benefit from +1 movement and receive the typical 10% defence boost. Other units also receive a 10% increase in both attack and defence.
 
'''CO Meter''' 30,000 G
 
===In Advance Wars 2===
 
'''Day-to-Day (D2D)''' All non-infantry direct combat units have +20% firepower. Indirect combat units have a -10% firepower reduction and -1 range.
 
'''CO Power''' ''Max Force'' Direct-combat units, excluding infantry and mech units, have +40% firepower and their movement range is increased by one space. All units also receive the standard 10% boost in defence.
 
'''SCO Power''' ''Max Blast'' Direct combat units, minus soldiers, receive a 60% bonus in firepower for the day. Their movement increases by two spaces, and all units receive the standard 10% boost in defence.
 
'''CO Meter''' xxxXXX
 
===In Advance Wars Dual Strike===
 
'''Day-to-Day (D2D)''' All non-infantry direct combat units have +20% firepower. Indirect combat units now have normal stats, but still have -1 range.


'''CO Power''' ''Max Force'' Direct-combat units, excluding infantry and mech units, have +40% firepower and all units receive the standard 10% boost in defence, as well as offense. No movement bonus.
===In ''Advance Wars 2''===
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 90% firepower and 1 range penalty.
*'''CO Meter''': {{COPower|3|3}}
*'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat units gain 1 movement and raise their firepower to 140%. (Standard +10% defense.)
*'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units gain 2 movement and raise their firepower to 160%. (Standard +10% defense.)


'''SCO Power''' ''Max Blast'' Direct combat units, minus soldiers, receive a 90% bonus in firepower for the day. While all units receive the typical 10% in defence, there is no movement bonus.
===''In Advance Wars Dual Strike''===
*'''Day-to-Day (D2D)''': Max's non-infantry direct-combat units have 120% firepower and his indirect-combat units have 1 range penalty.
*'''CO Meter''': {{COPower|3|3}}
*'''CO Power''': ''Max Force'' — Max's non-infantry direct-combat units raise their firepower to 150(+10)%. (Standard +10% firepower and defense.)
*'''Super CO Power''': ''Max Blast'' — Max's non-infantry direct-combat units raise their firepower to 180(+10)%. (Standard +10% firepower and defense.)


'''CO Meter''' xxxXXX
===CO Powers===
 
=== CO Powers===
{{COpowers
{{COpowers
|country=Orange Star
|country=Orange Star
|ENGpower=Max Force
|ENGpower=Max Force
|ENGsuper=Max Blast
|ENGsuper=Max Blast
|JAPchar=マキシマムブロウ
|JPNchar=マキシマムブロウ
|JAPpower=Maximum Blow
|JPNpower=Maximum Blow
|JAPsuperchar=ストレートブラスト
|JPNsuperchar=ストレートブラスト
|JAPsuper=Straight Blast
|JPNsuper=Straight Blast
|FRNpower=Max en force
|FRNpower=Max en force
|FRNsuper=Puissance Max
|FRNsuper=Puissance Max
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}}
}}


=== Tag Affinities ===
===Tag Affinities===
 
{{tagheader
{{tagheader
|country=Orange Star
|country=Orange Star
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|powerbonus=+20%
|powerbonus=+20%
|ENGname=Power Wrench
|ENGname=Power Wrench
|JAPchar=ストレートソウル
|JPNchar=ストレートソウル
|JAPname=Straight Soul
|JPNname=Straight Soul
|FRNname=Tous pour un
|FRNname=Tous pour un
|GRMname=Kraftakt
|GRMname=Kraftakt
|SPNname=???
|SPNname=Alma poderosa
|ITLname=???
|ITLname=???
}}
}}
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|powerbonus=+10%
|powerbonus=+10%
|ENGname=Big Country
|ENGname=Big Country
|JAPchar=マイフレンドブレイク
|JPNchar=マイフレンドブレイク
|JAPname=My Friend Break
|JPNname=My Friend Break
|FRNname=Un pour tous
|FRNname=Un pour tous
|GRMname=Schützenfest <br/>(special club event)
|GRMname=Schützenfest <br/>(special club event)
|SPNname=???
|SPNname=Golpe de efecto
|ITLname=???
|ITLname=???
}}
}}
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|powerbonus=+5%
|powerbonus=+5%
|ENGname=Dual Strike
|ENGname=Dual Strike
|JAPchar=タッグブレイク
|JPNchar=タッグブレイク
|JAPname=Tag Break
|JPNname=Tag Break
|FRNname=Pouvoir relais
|FRNname=Pouvoir relais
|GRMname=Doppel-Gabe
|GRMname=Doppel-Gabe
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|powerbonus=+5%
|powerbonus=+5%
|ENGname=Dual Strike
|ENGname=Dual Strike
|JAPchar=タッグブレイク
|JPNchar=タッグブレイク
|JAPname=Tag Break
|JPNname=Tag Break
|FRNname=Pouvoir relais
|FRNname=Pouvoir relais
|GRMname=Doppel-Gabe
|GRMname=Doppel-Gabe
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|powerbonus=-10%
|powerbonus=-10%
|ENGname=Dual Strike
|ENGname=Dual Strike
|JAPchar=タッグブレイク
|JPNchar=タッグブレイク
|JAPname=Tag Break
|JPNname=Tag Break
|FRNname=Pouvoir relais
|FRNname=Pouvoir relais
|GRMname=Doppel-Gabe
|GRMname=Doppel-Gabe
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{{tagfooter
{{tagfooter
|country=Orange Star}}
|country=Orange Star}}
<br>
{{AWarsCOs}}
{{CObox1}}


[[Category:Commanding Officers]]
==Trivia==
* According to the ''Nintendo DREAM'' strategy guide for ''[[Game Boy Wars Advance 1+2]]'', Max is 20 years old.<ref>Ask Advance Wars (25 December 2021). [https://askadvancewars.tumblr.com/post/671605036436062208/sorry-ive-been-gone-and-neglected-the-blog-for Age of Advance Wars characters]. ''Tumblr''. Retrieved 6 June 2023.</ref>
 
==Gallery==
<gallery>
AW_Max_Sprite.png|Sprite in ''Advance Wars''
AW2_Max_Sprite.png|Sprite in ''Advance Wars 2: Black Hole Rising''
AW2_Max_Artwork_2.png|Alternate artwork in ''Advance Wars 2: Black Hole Rising''
AWDS_Max_Sprite.png|Sprite in ''Advance Wars: Dual Strike''
AWDS_Max_Special_Outfit.png|Special Outfit in ''Advance Wars: Dual Strike''
AWDS_Max_Display.png|Wallpaper in ''Advance Wars: Dual Strike''
AWRBC Max CO Art.png|Artwork in ''Advance Wars 1+2: Re-Boot Camp''
</gallery>
 
==References==
{{Reflist}}
{{AW CO Nav}}
[[Category:Advance Wars]]
[[Category:Advance Wars]]
[[Category:Advance Wars 2: Black Hole Rising]]
[[Category:Advance Wars 2: Black Hole Rising]]
[[Category:Advance Wars: Dual Strike]]
[[Category:Advance Wars: Dual Strike]]
[[Category:Advance Wars 1+2: Re-Boot Camp]]
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