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Editing Minicannon

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==In-depth==
==In-depth==
Minicannons are completely impassable and give no terrain stars. They cover one square and become [[plains]] tiles after destruction, although there is clearly rubble left over. They have a range of four spaces forwards of whichever direction they are facing, in a fan-shaped area. If a unit is their attack range, the Minicannon damages them for 3HP worth of damage. If more than one unit is in range, it damages the most expensive target. It cannot destroy a unit, and always leaves at least 1 hit point.
Minicannons are completely impassable and give no terrain stars. They cover one square and become [[plains]] tiles after destruction, although there is clearly rubble left over. They have a range of four spaces forwards of whichever direction they are facing, in a fan-shaped area. If a unit is their attack range, the Minicannon damages them for 3HP worth of damage. If more than one unit is in range, it damages the most expensive target. It cannot destroy a unit, and always leaves at least 1 hit point.
Even if a Minicannon is on the player's side (possible by playing [[Fortress Isle]] as a vs. map) it will select its targets automatically and can be attacked by their owner.


===Appearances as a mission objective===
===Appearances as a mission objective===
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