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Missile Boat: Difference between revisions
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{{AWunit | |||
<!--|imagename=Gunboat AW4.png | |||
|caption=In-battle sprite--> | |||
|games=[[Advance Wars: Days of Ruin|Days of Ruin]] | |||
|cost=6,000 | |||
|movement=7 (Ship) | |||
|fuel=99 | |||
|vision=1 | |||
|w1name=Missiles | |||
|w1range=1 | |||
|w1ammo=1 | |||
|w1effective=Ships, Subs | |||
|w1weak=None | |||
}} | |||
'''Missile Boat''' units are [[transport]] [[ship]]s. Their main purpose is to carry one [[Infantry]] or [[Mech]] unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with [[Rockets] capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough [[ammo]] for one round of combat. They are named Gunboats in the American version of [[Advance Wars: Days of Ruin]], the only game they've featured in so far. | '''Missile Boat''' units are [[transport]] [[ship]]s. Their main purpose is to carry one [[Infantry]] or [[Mech]] unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with [[Rockets] capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough [[ammo]] for one round of combat. They are named Gunboats in the American version of [[Advance Wars: Days of Ruin]], the only game they've featured in so far. | ||