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Missile Boat
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Gunboat | |
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Basic info | |
Games | Days of Ruin |
Production cost | 6,000 |
Movement range | 7 (Ship) |
Fuel | 99 |
Vision | 1 |
Primary weapon | |
Name | Missiles |
Range | 1 |
Ammo | 1 |
Effective against | Ships, Subs |
Weak against | None |
Secondary weapon | |
Name | None |
Range | N/A |
Ammo | N/A |
Effective against | N/A |
Weak against | N/A |
Gunboats, also called Missile Boats, are transport ships. Their main purpose is to carry one Infantry or Mech unit in a protected ship; they are also weak combatants, though they have an extremely weak hull, with Rockets capable of doing more damage to them in a single strike then against infantry, and their salvo can only carry enough ammo for one round of combat. They are named Gunboats in the American version of Advance Wars: Days of Ruin, the only game they've featured in so far.
Basic statistics[edit | edit source]
Advance Wars: Dark Conflict/Days of Ruin[edit | edit source]
- Cost: 6000
- Movement: 7, Transport
- Fuel: 99
- Vision: 1
- Weapon 1: Anti-Ship Missiles
- Range: 1
- Ammo: 1
- Targets: Ships (weak), submarines (weak)
- Weapon 2: N/A
COs with bonuses for Missile Boats[edit | edit source]
Missile Boat against other units[edit | edit source]
Please refer to the following damage chart:
Gallery[edit | edit source]
Sprites[edit | edit source]
Faction | Map | Miniature | Battle |
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Units of Advance Wars | |
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Infantry | |
Vehicles | |
Aircraft | |
Ships | |
Miscellaneous |