Oozium

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Oozium 238
Oozium (Orange Star).png
In-battle sprite
Basic info
Appears in: Dual Strike
Production cost: Cannot be built
Movement range: 1 (Oozium)
Fuel: Infinite
Vision: 1
Primary weapon
Name: Itself
Range: N/A
Ammo: N/A
Effective against: Anything in range
Weak against: None
Secondary weapon
Name: None
Range: N/A
Ammo: N/A
Effective against: N/A
Weak against: N/A

Oozium 238 (or more commonly, Oozium) are non-combat ground units. They are unique in their ability to instantly destroy any unit they move on top of, and also have their own unique defensive and movement type. They cannot be built or repaired (except for via Black Crystals and Black Obelisks, and are unaffected by most CO Powers.

Basic statistics[edit]

  • Cost: N/A - Oozium cannot be built.
  • Movement: 1, Oozium
  • Fuel: Infinite
  • Vision: 1
  • Weapon 1: Itself
  • Ammo: N/A
  • Range: 0
  • Targets: Anything (instant destruction)
  • Weapon 2: None

COs with bonuses for Oozium[edit]

Since Oozium are a unique type of unit and no CO has any kind of stat boost specifically for them, this section will instead list what CO abilities and powers do affect them.

Eagle
The ability to use a second turn during a CO Power. Notably, the AI seems to forget that it has this ability.
Javier
Increased defence against indirect attacks; increased defence from Com Towers.
Kanbei
Increased defence.
Lash
Double terrain stars during Prime Tactics.
Von Bolt
Increased defence.

COs with penalties for Oozium[edit]

Grimm
Reduced defence.