Battleship (Advance Wars)

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Battleship
Battleship (Orange Star).png
In-battle sprite
Basic info
Appears in: Advance Wars,
Advance Wars 2,
Dual Strike,
Days of Ruin
Production cost: 28,000AW, AW2, AWDS
25,000AW4
Movement range: 5 (Ship)
Fuel: 99
Vision: 2AW, AW2, AWDS
3AW4
Primary weapon
Name: Cannon
Range: 2-6AW, AW2, AWDS
3-5AW4
Ammo: 9AW, AW2, AWDS
6AW4
Effective against: Infantry, Vehicles, Ships, Subs
Weak against: None
Secondary weapon
Name: None
Range: N/A
Ammo: N/A
Effective against: N/A
Weak against: N/A

Battleship units are indirect combat ships. Their purpose is to attack other ships and ground units. They have appeared in every installment of the Advance Wars series so far.

Basic statistics[edit]

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike[edit]

  • Cost: 28000
  • Movement: 5, Ships
  • Fuel: 99
  • Vision: 2
  • Weapon 1: Cannon
  • Range: 2-6
  • Ammo: 9
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin[edit]

  • Cost: 25000
  • Movement: 5, Ship
  • Fuel: 99
  • Vision: 3
  • Weapon 1: Cannon
  • Range: 3-5
  • Ammo: 6
  • Targets: Infantry (strong), vehicles (strong), ships (strong), submarines (strong)
  • Weapon 2: N/A
  • Notes: Can move and fire despite being an indirect unit.

COs with bonuses for Battleships[edit]

Grit
Attack power and range boosts.
Drake
Attack power, defence and movement boosts.
Greyfield
Attack power and defence boosts.
Gage
Attack power and defence boosts.

COs with penalties for Battleships[edit]

Max
Attack power penalty (Advance Wars 1 and 2 only) and range loss.
Eagle
Attack power penalty.
Jess
Attack power penalty.
Sensei
Attack power penalty.


Cruiser against other units[edit]

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart