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Editing Rain
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=== | Rain is liquid precipitation. In Warsworld, it is the condensation of atmospheric water vapor into drops heavy enough to fall, often making it to the surface. Rain is the primary source of fresh water for most areas of the world, providing suitable conditions for diverse ecosystems, as well as water for hydroelectric power plants and crop irrigation. However, not all rain reaches the surface; some evaporates while falling through dry air. | ||
==Advance Wars== | |||
[[Image:warswiki.warscentral.com/images/aw2rain.png|frame|Rain falling on an Advance Wars 2 battlefield]] | |||
Rain causes the [[movement cost]] to increase for [[tread]] and [[tire]] movement classes in [[woods]] and on [[plains]]. | Rain causes the [[movement cost]] to increase for [[tread]] and [[tire]] movement classes in [[woods]] and on [[plains]]. | ||
Units under the command of [[Drake]] are unaffected by rain; his [[CO Power]] also causes it to rain. | Units under the command of [[Drake]] are unaffected by rain; his [[CO Power]] also causes it to rain. | ||
Additionally, units commanded by [[Olaf]] are affected more by the rain than other COs; his units get the same penalty in rain as the other COs get in [[snow]]. | Additionally, units commanded by [[Olaf]] are affected more by the rain than other COs; his units get the same penalty in rain as the other COs get in [[snow]]. | ||
== | ==Advance Wars 2: Black Hole Rising== | ||
[[Colin]] cries when his feet get wet | |||
== | ==Advance Wars: Dual Strike== | ||
[[Rachel]] screams while her fireworks fizzle out | |||
== | ==Advance Wars: Days of Ruin== | ||
When raining, Fog of War appears even if there wasn't any present before the weather change and visibility is lowered | When raining, Fog of War appears even if there wasn't any present before the weather change and visibility is lowered by 1. | ||
Mobility remains unchanged. | Mobility remains unchanged. | ||
[[Category:Stubs]] | |||
[[Category:Weather]] | [[Category:Weather]] | ||