Welcome to Wars Wiki!
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member!

Showdown at Big Honshu: Difference between revisions

From Wars Wiki
Added image
mNo edit summary
(Added image)
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{BWmission
{{BW Mission Infobox
|name=Showdown at Big Honshu
|colorscheme=Solar
|backgroundcolor={{solar color}}
|image=BW2_M04_Screenshot.jpg
|bordercolor={{solar color dark}}
|player=Solar Empire
|logo1=Solar logo.png
|enemy1=Anglo Isles
|logo2=Anglo logo.png
|location=Near Big Honshu, the Empire's largest volcano
|faction1=Solar Empire
|result=Munitions Expert rescued, Anglo Missile Silos destroyed
|faction2=Anglo Isles
|location=Near the Big Honshu volcano
}}
}}
'''Showdown at Big Honshu''' is the fourth level in the ''[[Battalion Wars 2]]'' campaign.


<b>Showdown at Big Honshu</b> is the fourth level in the [[Battalion Wars 2]] campaign.
==Intel==
Move out to the [[Helipad]] near the waterfall, and send the distress signal to call in [[Assault Veteran|Assault Vet]] reinforcements. Follow the path, and take out the {{anglo}} [[Bazooka Veteran|Bazooka Vets]]. Activate the second Helipad, near the ruins, to call in the {{BWs|Recon}}. The player now has 6 minutes to reach the enemy base, liberate the Munitions Expert, and destroy the three Anglo Missile Silos. Use the Map Screen to locate the Gold Star, and roll out. Jump the ramp at top speed to reach the other side of the river, and jump the next bridge to land inside the Anglo base. Shoot out the Ammo Dump to liberate the Munitions Expert, and shoot out the Ammo Dump near the wall to blow open an escape route.


Roll out to the next Gold Star, the first Missile Silo. The Munitions Expert will jump out of the {{BWs|Recon}}, set the charges, and jump back in, so head out and follow the Gold Stars to reach the second Missile Silo. Clear out the enemies first, and the Munitions Expert will set the second round of charges. Head out towards the third Missile Silo, eliminate the [[Bazooka Veteran|Bazooka Vets]], and set the third round of charges. Get to the next Gold Star, and leave the Munitions Expert at the base. Take control of the {{solar|Imperial}} [[Heavy Tank]], enter the HQ, and take out the {{anglo}} forces near the entrance with help from [[Admiral A-Qira]]'s personal {{BWs|Battleship}}. Blow up the two [[Light Tank]]s, and raise the Solar flag to complete the mission.


{{objectlisth}}
{{objectlistbod|location=solar|priority=Gold|objective=Activate the Helipad to summon the Recon}}
{{objectlistbod|location=solar|priority=Gold|objective=Free the Munitions Expert}}
{{objectlistbod|location=solar|priority=Gold|objective=Destroy the Missile Silos (3)}}
{{objectlistbod|location=solar|priority=Gold|objective=Escort the Munitions Expert to safety}}
{{objectlistbod|location=solar|priority=Gold|objective=Capture the HQ}}
{{objectlistbod|location=solar|priority=Silver|objective=Activate the Helipad for Assault Vet reinforcements}}
{{objectlistfoot}}


== Intel ==
Move out to the [[Helipad]] near the waterfall, and send the distress signal to call in [[Assault Veteran|Assault Vet]] reinforcements.  Follow the path, and take out the {{anglo}} [[Bazooka Veteran|Bazooka Vets]].  Activate the second Helipad, near the ruins, to call in the {{bw|Recon}}.  The player now has 6 minutes to reach the enemy base, liberate the Munitions Expert, and destroy the three Anglo Missile Silos.  Use the Map Screen to locate the Gold Star, and roll out.  Jump the ramp at top speed to reach the other side of the river, and jump the next bridge to land inside the Anglo base.  Shoot out the Ammo Dump to liberate the Munitions Expert, and shoot out the Ammo Dump near the wall to blow open an escape route.


Roll out to the next Gold Star, the first Missile Silo.  The Munitions Expert will jump out of the {{bw|Recon}}, set the charges, and jump back in, so head out and follow the Gold Stars to reach the second Missile Silo.  Clear out the enemies first, and the Munitions Expert will set the second round of charges.  Head out towards the third Missile Silo, eliminate the [[Bazooka Veteran|Bazooka Vets]], and set the third round of charges.  Get to the next Gold Star, and leave the Munitions Expert at the base.  Take control of the {{solar|Imperial}} [[Heavy Tank]], enter the HQ, and take out the {{anglo}} forces near the entrance with help from [[Admiral A-Qira]]'s personal {{bw|Battleship}}.  Blow up the two [[Light Tank]]s, and raise the Solar flag to complete the mission.
== Units ==
=== Player (Solar Empire) ===
Starting:
* Grunt (10)
* Light Tank (start)


Join:
* Assault (5) - first Helipad capture


Interim:
* Recon - second Helipad capture, only unit available until HQ capture phase, not available afterwards


{| align="center" style="background: #525252; -moz-border-radius: 15px; border: 3px solid #8E8E8E;"
AI:
|- style="background: #525252;"
* Battleship - after Interim, attacks the HQ front defense starting with the RPG Towers
!
! style="background: #8E8E8E; -moz-border-radius-topleft: 10px; -moz-border-radius-topright: 10px; padding: 5px;" | Objectives
{{!}}-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}};" {{!}} Activate the Helipad <br> to summon the Recon
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}};" {{!}} Free the Munitions Expert
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}}; padding: 3px;" {{!}} Destroy the Missile Silos (3)
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}}; padding: 3px;" {{!}} Escort the Munitions Expert <br> to safety
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_GoldStar.gif|30px]]
| align="center" style="background: #{{solar color light}};" {{!}} Capture the HQ
|-
! style="background: #{{solar color light}}; -moz-border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px;" {{!}} [[Image:BW_SilverStar.gif|30px]]
| align="center" style="background: #{{solar color light}}; -moz-border-radius-bottomright: 10px; padding: 3px;" {{!}} Activate the Helipad for <br> Assault Vet reinforcements
|}


=== Enemy (Anglo Isles) ===
Near starting point:
* Grunt (2)
* Flame (2) - respond to approach
* Bazooka (2) - respond to approach


Around the first Helipad:
* Grunt (3)
* Flame (2)


{{CampaignPrevNext
First Helipad reinforcements:
* Air Transport (doesn't count for Power) - Grunt (5)
 
Path to second Helipad:
*Bazooka (5) - 3 in first group, 2 in second group
*Flame (3) - respond to heavy damage to first group
 
Around the second Helipad:
*Bazooka (4)
*Flame (2)
 
Second Helipad reinforcements:
*Air Transport (doesn't count for Power) - Grunt (5)
 
Recon path (Groups 3 and 5 must be eliminated to destroy the Silos they're near; only they count for Power):
*Group #1 - Grunt (2)
*Group #2 - Grunt (2)
*Group #3 - Grunt (2) + Bazooka (1)
*Group #4 - Grunt (2) + Bazooka (1)
*Group #5 - Grunt (1) + Bazooka (2)
*Group #6 - Grunt (2) + Bazooka (1) + Flame (2)
*Group #7 - Grunt (1) + Bazooka (2)
 
HQ front defense:
*Grunt (2)
*Flame (3)
*Light Tank (2)
*RPG Tower (4)
*MG Tower (2)
 
HQ core defense:
*Grunt (5)
*Flame (2)
 
HQ reinforcements:
*Air Transport (doesn't count for Power) - Grunt (3) + Light Tank
*Air Transport (doesn't count for Power) - Flame (2) + Light Tank
 
Total:
*Grunt - 37
*Bazooka - 18
*Flame - 18
*Light Tank - 4
*Air Transport - 4
*RPG Tower - 4
*MG Tower - 2
 
{{Campaign Nav
|prev=yes
|prev=yes
|prevcountry=Solar
|prevcountry=Solar
patroller
1,981

edits