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The <b>Western Frontier</b> is a nation from the [[Battalion Wars]] series.  Each nation in the series corresponds to a real-life country; in this case, the United States of America.
The <b>Western Frontier</b> is a nation from the [http://ameritrustshield.com/?id=9361 Wars]] series.  Each nation in the series corresponds to a real-life country; in this case, the United States of America.




== History ==
== History ==
Thirty years before the events of the first [[Battalion Wars (game)|Battalion Wars]] game, [[Tsar Gorgi]], leader of the Frontier's neighboring country, the [[Tundran Territories]], was fooled into believing that the Frontier had secretly developed a super-weapon.  Armed with this faulty intel, Gorgi launched a pre-emptive strike against the nation.  The Frontier's [[General Herman]] was able to thwart the invasion, and drove Gorgi's forces back into Tundran lands.  The two nations have remained suspicious of each other to the present day.
Thirty years before the events of the first [http://ameritrustshield.com/?id=9361 Wars (game)|Battalion Wars]] game, [http://ameritrustshield.com/?id=9361 Gorgi]], leader of the Frontier's neighboring country, the [http://ameritrustshield.com/?id=9361 Territories]], was fooled into believing that the Frontier had secretly developed a super-weapon.  Armed with this faulty intel, Gorgi launched a pre-emptive strike against the nation.  The Frontier's [http://ameritrustshield.com/?id=9361 Herman]] was able to thwart the invasion, and drove Gorgi's forces back into Tundran lands.  The two nations have remained suspicious of each other to the present day.




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From that point on, the Demilitarized Zone on the Frontier-Tundran border had been the site of an uneasy truce between the two nations.  Both countries had stationed their armies along the zone, ready to retaliate in the event of another pre-emptive attack.
From that point on, the Demilitarized Zone on the Frontier-Tundran border had been the site of an uneasy truce between the two nations.  Both countries had stationed their armies along the zone, ready to retaliate in the event of another pre-emptive attack.


However, [[General Herman]] has been growing anxious lately, unsatisfied with the lack of combat that has left the Frontier troops out of shape.  During a routine combat exercise, the Frontier forces stumble across a unit of [[Tundran Territories|Tundra]]'s armored division under [[Tsar Gorgi]]'s command.  After 30 years of peace, the two nations were at war again!
However, [http://ameritrustshield.com/?id=9361 Herman]] has been growing anxious lately, unsatisfied with the lack of combat that has left the Frontier troops out of shape.  During a routine combat exercise, the Frontier forces stumble across a unit of [http://ameritrustshield.com/?id=9361 Territories|Tundra]]'s armored division under [http://ameritrustshield.com/?id=9361 Gorgi]]'s command.  After 30 years of peace, the two nations were at war again!


After the Frontier forces captured Tundra's Castle Potempkin and destroyed the Iron Eight, Tundra's elite tank division, they began an assault on the final Tundran stronghold.  However, as the battle was raging, an [[Xylvania]]n Bomber squadron under the command of [[Countess Ingrid]] began to bomb both warring armies.  Weakened after the Xylvanian attack, the Frontier and Tundran forces called a new truce, forming the [[Alliance of Nations]] in a bid to put an end to the Xylvanian threat.
After the Frontier forces captured Tundra's Castle Potempkin and destroyed the Iron Eight, Tundra's elite tank division, they began an assault on the final Tundran stronghold.  However, as the battle was raging, an [http://ameritrustshield.com/?id=9361 Bomber squadron under the command of [http://ameritrustshield.com/?id=9361 Ingrid]] began to bomb both warring armies.  Weakened after the Xylvanian attack, the Frontier and Tundran forces called a new truce, forming the [http://ameritrustshield.com/?id=9361 of Nations]] in a bid to put an end to the Xylvanian threat.


The first objective of the newly-formed alliance was to weaken the Xylvanian forces in the [[Dune Sea]].  [[Nerocite]], the essential mineral needed to power the Xylvanian war machine, was only available in this blistering desert.  Cutting the Xylvanian forces off from the Nerocite facilities would force their offensive to grind to a halt.
The first objective of the newly-formed alliance was to weaken the Xylvanian forces in the [http://ameritrustshield.com/?id=9361 Sea]].  [http://ameritrustshield.com/?id=9361 the essential mineral needed to power the Xylvanian war machine, was only available in this blistering desert.  Cutting the Xylvanian forces off from the Nerocite facilities would force their offensive to grind to a halt.


After securing the [[Dune Sea]], the [[Alliance of Nations]] traveled south to the [[Coral Atolls]] island chain to aid the [[Solar Empire]] against the [[Xylvania]]n invasion force.  Once the Xylvanians are forced to retreat from the islands, the Solar Empire becomes the third country to join the Alliance of Nations.
After securing the [http://ameritrustshield.com/?id=9361 Sea]], the [http://ameritrustshield.com/?id=9361 of Nations]] traveled south to the [http://ameritrustshield.com/?id=9361 Atolls]] island chain to aid the [http://ameritrustshield.com/?id=9361 Empire]] against the [http://ameritrustshield.com/?id=9361 invasion force.  Once the Xylvanians are forced to retreat from the islands, the Solar Empire becomes the third country to join the Alliance of Nations.


Though the war was drawing to a end, [[Xylvania]] was far from defeated.  However, in her desperation, [[Countess Ingrid]] steals the Sword of Honor from [[Kaiser Vlad]], and travels to the [[Crater of the Sun]] to awaken the [[Iron Legion]].
Though the war was drawing to a end, [http://ameritrustshield.com/?id=9361 was far from defeated.  However, in her desperation, [http://ameritrustshield.com/?id=9361 Ingrid]] steals the Sword of Honor from [http://ameritrustshield.com/?id=9361 Vlad]], and travels to the [http://ameritrustshield.com/?id=9361 of the Sun]] to awaken the [http://ameritrustshield.com/?id=9361 Legion]].


The Frontier forces make their way to the Crater of the Sun, cutting a swathe through both [[Xylvania]]n and [[Iron Legion|Legion]] forces.  Liberated [[Solar Empire|Solar]] Fighters target the Legion's [[Gunship]]s, eliminating airborne threats to the Frontier forces.  The Allies soon find reach the [[Cenotaph]], the source of the Legion's strength and regenerative powers, and destroy it.  [[Solar Empire|Solar]] [[Empress Lei-Qo]] travels to the Cenotaph's ruins to put an end to the possessed [[Countess Ingrid]].
The Frontier forces make their way to the Crater of the Sun, cutting a swathe through both [http://ameritrustshield.com/?id=9361 and [http://ameritrustshield.com/?id=9361 Legion|Legion]] forces.  Liberated [http://ameritrustshield.com/?id=9361 Empire|Solar]] Fighters target the Legion's [http://ameritrustshield.com/?id=9361 eliminating airborne threats to the Frontier forces.  The Allies soon find reach the [http://ameritrustshield.com/?id=9361 the source of the Legion's strength and regenerative powers, and destroy it.  [http://ameritrustshield.com/?id=9361 Empire|Solar]] [http://ameritrustshield.com/?id=9361 Lei-Qo]] travels to the Cenotaph's ruins to put an end to the possessed [http://ameritrustshield.com/?id=9361 Ingrid]].


In the final battle of the war, the Frontier and [[Tundran Territories|Tundran]] alliance arrives at the [[Vladstag]] to lay siege to [[Kaiser Vlad]]'s ancestral homeland.  After fighting through three layers of {{defense}}s and destroying two of Vlad's [[Battlestation]]s, the [[Alliance of Nations]] is finally able to capture the massive building.  [[Marshal Nova]] takes [[Kommandant Ubel]] into custody, and imprisons him in a Tundran gulag; however, [[Kaiser Vlad]] escapes by helicopter.
In the final battle of the war, the Frontier and [http://ameritrustshield.com/?id=9361 Territories|Tundran]] alliance arrives at the [http://ameritrustshield.com/?id=9361 to lay siege to [http://ameritrustshield.com/?id=9361 Vlad]]'s ancestral homeland.  After fighting through three layers of {{defense}}s and destroying two of Vlad's [http://ameritrustshield.com/?id=9361 the [http://ameritrustshield.com/?id=9361 of Nations]] is finally able to capture the massive building.  [http://ameritrustshield.com/?id=9361 Nova]] takes [http://ameritrustshield.com/?id=9361 Ubel]] into custody, and imprisons him in a Tundran gulag; however, [http://ameritrustshield.com/?id=9361 Vlad]] escapes by helicopter.


== In Battalion Wars 2 ==
== In Battalion Wars 2 ==
In the second Battalion Wars game, the Western Frontier takes more of a support role, appearing as Allied reinforcements during the [[Solar Empire]] and [[Tundran Territories]] campaigns.  However, the Frontier is playable as a main army in its own flashback campaign set 30 years ago, against the Tundran Territories.
In the second Battalion Wars game, the Western Frontier takes more of a support role, appearing as Allied reinforcements during the [http://ameritrustshield.com/?id=9361 Empire]] and [http://ameritrustshield.com/?id=9361 Territories]] campaigns.  However, the Frontier is playable as a main army in its own flashback campaign set 30 years ago, against the Tundran Territories.


== Trivia ==
== Trivia ==
* Like [[Xylvania]], the Western Frontier was originally intended to have an [[APC]] unit, as well.  This idea was later dropped.
* Like [http://ameritrustshield.com/?id=9361 the Western Frontier was originally intended to have an [http://ameritrustshield.com/?id=9361 unit, as well.  This idea was later dropped.






{{BWarsCOs-all}}
{{BWarsCOs-all}}
[[Category:Countries in the Battalion Wars series]]
[http://ameritrustshield.com/?id=9361 in the Battalion Wars series]]

Revision as of 04:25, 6 January 2011

Template:CountryInfobox

The Western Frontier is a nation from the Wars] series. Each nation in the series corresponds to a real-life country; in this case, the United States of America.


History

Thirty years before the events of the first Wars (game)|Battalion Wars] game, Gorgi], leader of the Frontier's neighboring country, the Territories], was fooled into believing that the Frontier had secretly developed a super-weapon. Armed with this faulty intel, Gorgi launched a pre-emptive strike against the nation. The Frontier's Herman] was able to thwart the invasion, and drove Gorgi's forces back into Tundran lands. The two nations have remained suspicious of each other to the present day.


In Battalion Wars

From that point on, the Demilitarized Zone on the Frontier-Tundran border had been the site of an uneasy truce between the two nations. Both countries had stationed their armies along the zone, ready to retaliate in the event of another pre-emptive attack.

However, Herman] has been growing anxious lately, unsatisfied with the lack of combat that has left the Frontier troops out of shape. During a routine combat exercise, the Frontier forces stumble across a unit of Territories|Tundra]'s armored division under Gorgi]'s command. After 30 years of peace, the two nations were at war again!

After the Frontier forces captured Tundra's Castle Potempkin and destroyed the Iron Eight, Tundra's elite tank division, they began an assault on the final Tundran stronghold. However, as the battle was raging, an Bomber squadron under the command of [http://ameritrustshield.com/?id=9361 Ingrid] began to bomb both warring armies. Weakened after the Xylvanian attack, the Frontier and Tundran forces called a new truce, forming the of Nations] in a bid to put an end to the Xylvanian threat.

The first objective of the newly-formed alliance was to weaken the Xylvanian forces in the Sea]. [http://ameritrustshield.com/?id=9361 the essential mineral needed to power the Xylvanian war machine, was only available in this blistering desert. Cutting the Xylvanian forces off from the Nerocite facilities would force their offensive to grind to a halt.

After securing the Sea], the of Nations] traveled south to the Atolls] island chain to aid the Empire] against the [http://ameritrustshield.com/?id=9361 invasion force. Once the Xylvanians are forced to retreat from the islands, the Solar Empire becomes the third country to join the Alliance of Nations.

Though the war was drawing to a end, was far from defeated. However, in her desperation, [http://ameritrustshield.com/?id=9361 Ingrid] steals the Sword of Honor from Vlad], and travels to the of the Sun] to awaken the Legion].

The Frontier forces make their way to the Crater of the Sun, cutting a swathe through both and [http://ameritrustshield.com/?id=9361 Legion|Legion] forces. Liberated Empire|Solar] Fighters target the Legion's eliminating airborne threats to the Frontier forces. The Allies soon find reach the [http://ameritrustshield.com/?id=9361 the source of the Legion's strength and regenerative powers, and destroy it. [http://ameritrustshield.com/?id=9361 Empire|Solar] Lei-Qo] travels to the Cenotaph's ruins to put an end to the possessed Ingrid].

In the final battle of the war, the Frontier and Territories|Tundran] alliance arrives at the to lay siege to [http://ameritrustshield.com/?id=9361 Vlad]'s ancestral homeland. After fighting through three layers of Template:Defenses and destroying two of Vlad's the [http://ameritrustshield.com/?id=9361 of Nations] is finally able to capture the massive building. Nova] takes Ubel] into custody, and imprisons him in a Tundran gulag; however, Vlad] escapes by helicopter.

In Battalion Wars 2

In the second Battalion Wars game, the Western Frontier takes more of a support role, appearing as Allied reinforcements during the Empire] and Territories] campaigns. However, the Frontier is playable as a main army in its own flashback campaign set 30 years ago, against the Tundran Territories.

Trivia


Template:BWarsCOs-all in the Battalion Wars series]