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Lash: Difference between revisions
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==Skills== | ==Skills== | ||
=== In Advance Wars 2: Black Hole Rising === | |||
'''Day-to-day:''' The firepower of all units depends on the terrain the unit is on. One terrain defense star means a 10% increase in firepower; a unit attacking on an HQ means a 40% increase in firepower. | |||
'''[[CO Power]]''': ''Terrain Tactics'': Terrain costs of all units are reduced to 1, meaning units with tires and treads can move through woods without any penalty. Defense becomes 110% for all. | |||
'''Super CO Power''': ''Prime Tactics'': Along with the effects of Terrain Tactics, terrain defense stars are doubled, meaning that Lash can have up to 8 stars with an 80% increase in firepower. Defense becomes 110% for all. | |||
'''CO Meter''': xxxxXXX | |||
=== In Advance Wars: Dual Strike === | |||
'''Day-to-day:''' The firepower of all units depends on the terrain the unit is on. One terrain defense star means a 5% increase in firepower; a unit attacking on an HQ means a 20% increase in firepower. | |||
'''[[CO Power]]''': ''Terrain Tactics'': Terrain costs of all units are reduced to 1, meaning units with tires and treads can move through woods without any penalty. Attack and defense becomes 110% for all. | |||
'''Super CO Power''': ''Prime Tactics'': Along with the effects of Terrain Tactics, terrain defense stars are doubled, meaning that Lash can have up to 8 stars with an 80% increase in firepower. Attack and defense becomes 110% for all. | |||
'''CO Meter''': xxxxXXX | |||
=== CO Powers=== | === CO Powers=== |