Welcome to Wars Wiki!
Welcome to Wars Wiki. Please log in or create an account to make changes.

Woods: Difference between revisions

From Wars Wiki
Jump to navigationJump to search
(New page: '''Woods''' are a somewhat common terrain. They are more difficult to traverse than plains but offer better terrain cover. __TOC__ ==In-depth== Woods give two terrain stars in [[Advance W...)
 
m (Text replacement - "Advance Wars" to "Advance Wars")
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
'''Woods''' are a somewhat common terrain. They are more difficult to traverse than plains but offer better terrain cover.
{{TerrainInfobox
|name=Woods
|imagename=Wood (AW1).png
|def=2
|infantry=1
|mech=1
|tires=3
|tread=2
|air=1
|oozium=1
}}
'''Woods''' are a somewhat common terrain. They are more difficult to traverse than plains but offer better terrain cover and serve as a hiding spot in [[Fog of War]].


__TOC__
__TOC__
==In-depth==
==In-depth==
Woods give two terrain stars in [[Advance Wars]], [[Advance Wars 2: Black Hole Rising]] and [[Advance Wars: Dual Strike]], wheras they give three stars in [[Advance Wars: Days of Ruin]].
Woods give two terrain stars in ''[[Advance Wars]]'', [[Advance Wars 2: Black Hole Rising]] and [[Advance Wars: Dual Strike]], wheras they give three stars in [[Advance Wars: Days of Ruin]].


In [[Fog of War]], units can hide in woods and can be revealed either by an enemy unit moving up to them, or by [[Sonja]] or [[Lin]]'s CO Powers. In ''Days of Ruin'', an enemy unit can reveal a unit hidden in woods by merely moving past them.
In [[Fog of War]], units can hide in woods and can be revealed either by an enemy unit moving up to them, or by [[Sonja]] or [[Lin]]'s CO Powers. In ''Days of Ruin'', an enemy unit can reveal a unit hidden in woods by merely moving past them.


In ''Advance Wars 2'', [[Lash]]'s ground units get a 20% attack boost in woods. In ''Advance Wars: Dual Strike'', Lash's ground units get a 10% attack boost in woods.
In ''Advance Wars 2'', [[Lash]]'s ground units get a 20% attack boost in woods. In ''Advance Wars: Dual Strike'', Lash's ground units get a 10% attack boost in woods.
In ''Advance Wars: Dual Strike'', there are two [[skill rank]]s that affect woods. The "Ranger" skill increases unit attack power on woods tiles by 10%, and the Pathfinder skill reduces a CO's movement costs to 1 over woods.


===Movement costs===
===Movement costs===
Line 33: Line 46:
|align="center"|Transport ||align="center"| N/A
|align="center"|Transport ||align="center"| N/A
|}
|}
[[Category:Terrain]]

Latest revision as of 01:13, 11 February 2022

Woods
Def: Funds: —
Movement cost
Infantry 1 Mech 1
Tires 3 Tread 2
Air 1 Ships
Pipeline Transport
Oozium 1

Woods are a somewhat common terrain. They are more difficult to traverse than plains but offer better terrain cover and serve as a hiding spot in Fog of War.

In-depth[edit | edit source]

Woods give two terrain stars in Advance Wars, Advance Wars 2: Black Hole Rising and Advance Wars: Dual Strike, wheras they give three stars in Advance Wars: Days of Ruin.

In Fog of War, units can hide in woods and can be revealed either by an enemy unit moving up to them, or by Sonja or Lin's CO Powers. In Days of Ruin, an enemy unit can reveal a unit hidden in woods by merely moving past them.

In Advance Wars 2, Lash's ground units get a 20% attack boost in woods. In Advance Wars: Dual Strike, Lash's ground units get a 10% attack boost in woods.

In Advance Wars: Dual Strike, there are two skill ranks that affect woods. The "Ranger" skill increases unit attack power on woods tiles by 10%, and the Pathfinder skill reduces a CO's movement costs to 1 over woods.

Movement costs[edit | edit source]

Movement type Movement cost
Infantry 1
Mech 1
Tread 2
Tire A 3
Tire B 3
Oozium 1
Air 1
Sea N/A
Transport N/A