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Submarine (Advance Wars): Difference between revisions
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(New page: '''Submarine''' units are direct combat submarines. Their purpose is to attack ships and other submarines. They have appeared in all instalments of the Advance Wars series ...) |
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== | == Submarine against other units == | ||
Please refer to the following [[damage chart]]s: | Please refer to the following [[damage chart]]s: | ||
:[[:Image:Aw1_damage_chart.jpg | AW1 Damage Chart]] | :[[:Image:Aw1_damage_chart.jpg | AW1 Damage Chart]] |
Revision as of 14:33, 7 February 2010
Submarine units are direct combat submarines. Their purpose is to attack ships and other submarines. They have appeared in all instalments of the Advance Wars series so far.
Basic statistics
Advance Wars, Advance Wars 2, Advance Wars: Dual Strike
- Cost: 20000
- Movement: 5, Ships
- Fuel: 60
- Vision: 5
- Weapon 1: Torpedoes
- Range: 1
- Ammo: 6
- Targets: Ships (strong), submarines (strong)
- Weapon 2: N/A
Advance Wars: Dark Conflict/Days of Ruin
- Cost: 20000
- Movement: 6, Ship
- Fuel: 70
- Vision: 5
- Weapon 1: Torpedo
- Range: 1
- Ammo: 6
- Targets: Ships (strong), submarines (strong)
- Weapon 2: N/A
COs with bonuses for Submarines
- Max
- Attack power and movement boosts.
- Drake
- Attack power, defence and movement boosts.
- Greyfield
- Attack power and defence boosts.
COs with penalties for Fighters
- Grit
- Attack power penalty.
- Eagle
- Attack power penalty.
- Jess
- Attack power penalty.
- Sensei
- Attack power penalty.
Submarine against other units
Please refer to the following damage charts: