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Artillery (Advance Wars): Difference between revisions

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* '''Targets:''' Infantry (strong), vehicles (strong), navy (weak), subs (weak)
* '''Targets:''' Infantry (strong), vehicles (strong), navy (weak), subs (weak)
* '''Weapon 2:''' None
* '''Weapon 2:''' None
==COs with bonuses for Artilleries==
; Grit
: Attack power and range boosts.
; Jess
: Attack power and movement boosts.
; Jake
: Range and movement boosts.
==COs with with penalties for Artilleries==
; Max
: Range loss, attack power loss in Advance Wars 1 and 2.

Revision as of 23:14, 10 February 2009

Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units.

Basic stats in Advance Wars, AW2: Black Hole Rising and AW: Dual Strike

Grit has one of his Artillery units attack Adder's Medium Tanks.
  • Cost: 6000
  • Movement: 5, tread
  • Fuel: 99
  • Vision: 1
  • Weapon 1: Cannon
  • Ammo: 5
  • Range: 2-3
  • Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
  • Weapon 2: None

COs with bonuses for Artilleries

Grit
Attack power and range boosts.
Jess
Attack power and movement boosts.
Jake
Range and movement boosts.

COs with with penalties for Artilleries

Max
Range loss, attack power loss in Advance Wars 1 and 2.