Welcome to Wars Wiki!
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member!

Artillery (Advance Wars): Difference between revisions

From Wars Wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
Artillery units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the [[Advance Wars]] series.
Artillery units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the [[Advance Wars]] series.


== Basic stats in Advance Wars, AW2: Black Hole Rising and AW: Dual Strike ==
== Basic statistics ==
The following statistics apply for Advance Wars, Advance Wars 2, and Advance Wars: Dual Strike:
[[image:GritArtilleryvsAdderMdTank.png‎‎|frame|[[Grit]] has one of his Artillery units attack [[Adder]]'s [[Medium Tank]]s.]]
[[image:GritArtilleryvsAdderMdTank.png‎‎|frame|[[Grit]] has one of his Artillery units attack [[Adder]]'s [[Medium Tank]]s.]]
* '''Cost:''' 6000
* '''Cost:''' 6000

Revision as of 23:25, 10 February 2009

Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series.

Basic statistics

The following statistics apply for Advance Wars, Advance Wars 2, and Advance Wars: Dual Strike:

Grit has one of his Artillery units attack Adder's Medium Tanks.
  • Cost: 6000
  • Movement: 5, tread
  • Fuel: 99
  • Vision: 1
  • Weapon 1: Cannon
  • Ammo: 5
  • Range: 2-3
  • Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
  • Weapon 2: None

COs with bonuses for Artilleries

Grit
Attack power and range boosts.
Jess
Attack power and movement boosts.
Jake
Range and movement boosts.
Isabella
Range boost, along with her other abilities.
Lin
Firepower, defence and vision boosts.
Gage
Firepower, defence and range boosts.

COs with with penalties for Artilleries

Max
Range loss, attack power loss in Advance Wars 1 and 2.