Welcome to Wars Wiki! |
---|
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member! |
Artillery (Advance Wars): Difference between revisions
From Wars Wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Artillery units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking other ground units, as well as sea units. | Artillery units are [[indirect combat]] [[ground vehicle]]s. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the [[Advance Wars]] series. | ||
== Basic stats in Advance Wars, AW2: Black Hole Rising and AW: Dual Strike == | == Basic stats in Advance Wars, AW2: Black Hole Rising and AW: Dual Strike == |
Revision as of 23:21, 10 February 2009
Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series.
Basic stats in Advance Wars, AW2: Black Hole Rising and AW: Dual Strike
- Cost: 6000
- Movement: 5, tread
- Fuel: 99
- Vision: 1
- Weapon 1: Cannon
- Ammo: 5
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
COs with bonuses for Artilleries
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
COs with with penalties for Artilleries
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.