Welcome to Wars Wiki! |
---|
Welcome, new users! For help on where to start, look at our getting started page and our manual of style. Need more help? Ask a staff member! |
Artillery (Advance Wars): Difference between revisions
From Wars Wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
== Basic statistics == | == Basic statistics == | ||
[[image:GritArtilleryvsAdderMdTank.png|frame|[[Grit]] has one of his Artillery units attack [[Adder]]'s [[Medium Tank]]s.]] | |||
The following statistics apply for Advance Wars, Advance Wars 2, and Advance Wars: Dual Strike: | The following statistics apply for Advance Wars, Advance Wars 2, and Advance Wars: Dual Strike: | ||
* '''Cost:''' 6000 | * '''Cost:''' 6000 | ||
* '''Movement:''' 5, tread | * '''Movement:''' 5, tread |
Revision as of 23:26, 10 February 2009
Artillery units are indirect combat ground vehicles. They are used for attacking other ground units, as well as sea units. They are found as standard units throughout the Advance Wars series.
Basic statistics
The following statistics apply for Advance Wars, Advance Wars 2, and Advance Wars: Dual Strike:
- Cost: 6000
- Movement: 5, tread
- Fuel: 99
- Vision: 1
- Weapon 1: Cannon
- Ammo: 5
- Range: 2-3
- Targets: Infantry (strong), vehicles (strong), navy (weak), subs (weak)
- Weapon 2: None
COs with bonuses for Artilleries
- Grit
- Attack power and range boosts.
- Jess
- Attack power and movement boosts.
- Jake
- Range and movement boosts.
- Isabella
- Range boost, along with her other abilities.
- Lin
- Firepower, defence and vision boosts.
- Gage
- Firepower, defence and range boosts.
COs with with penalties for Artilleries
- Max
- Range loss, attack power loss in Advance Wars 1 and 2.