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Fighter (Advance Wars)

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Revision as of 02:21, 5 October 2010 by KC-Earthshaker (talk | contribs) (Text replace - "defence" to "{{defense}}")

Fighter units are direct combat planes. They are only used for attacking other air units. They are found throughout the Advance Wars series. They are known as Interceptors in the European version of Advance Wars: Dual Strike. This plane can attack any aerial unit, even Black Bombs.

Not to be confused with the Fighters of the European version of Advance Wars: Days of Ruin.

Basic statistics

Advance Wars, Advance Wars 2, Advance Wars: Dual Strike

  • Cost: 20000
  • Movement: 9, Air
  • Fuel: 99
  • Vision: 2
  • Weapon 1: Missiles
  • Range: 1
  • Ammo: 9
  • Targets: Copters (strong), planes (strong)
  • Weapon 2: N/A

Advance Wars: Dark Conflict/Days of Ruin

  • Cost: 20000
  • Movement: 9, Air
  • Fuel: 99
  • Vision: 5
  • Weapon 1: Anti-Air Missiles
  • Range: 1
  • Ammo: 6
  • Targets: Copters (strong), planes (strong)
  • Weapon 2: N/A


COs with bonuses for Fighters

Max
Attack power and movement boosts.
Eagle
Attack power and Template:Defense boosts, reduction of fuel consumption.
Tasha
Attack power and Template:Defense boosts.
Waylon
Attack power and Template:Defense boosts.

COs with penalties for Fighters

Grit
Attack power penalty.
Drake
Attack power penalty.
Jess
Attack power penalty.


Fighter against other units

Please refer to the following damage charts:

AW1 Damage Chart
AW2 Damage Chart
AWDS Damage Chart
AWDoR Damage Chart