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Green Earth: Difference between revisions

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'''Green Earth''' is a fictional army present in [[Super Famicom Wars]], and the first three games in the [[Advance Wars]] series: ''[[Advance Wars (Game)|Advance Wars]]'', ''[[Advance Wars 2: Black Hole Rising]]'', and ''[[Advance Wars: Dual Strike]]''. Green Earth is usually the fourth stage of the campaign in these games, after Yellow Comet and preceding Black Hole. It is traditionally associated with the third player in multiplayer maps.
'''Green Earth''' is a fictional army present in [[Super Famicom Wars]], and the first three games in the [[Advance Wars]] series: ''[[Advance Wars (Game)|Advance Wars]]'', ''[[Advance Wars 2: Black Hole Rising]]'', and ''[[Advance Wars: Dual Strike]]''. Green Earth is usually the fourth stage of the campaign in these games, after Yellow Comet and preceding Black Hole. It is traditionally associated with the third player in multiplayer maps.


Its real world parallel is considered to be Europe, particularly Germany due to the architecture of the HQ and cities, as well as the appearance of most of the units as well as [[Eagle]]'s Blitzkrieg-inspired abilities.
Its real world parallel is considered to be Europe, in particularl Germany due to the architecture of the HQ and cities, as well as the appearance of most of the units as well as [[Eagle]]'s Blitzkrieg-inspired abilities.


==CO's==
==CO's==

Revision as of 02:11, 15 October 2010

Template:CountryInfobox

Green Earth is a fictional army present in Super Famicom Wars, and the first three games in the Advance Wars series: Advance Wars, Advance Wars 2: Black Hole Rising, and Advance Wars: Dual Strike. Green Earth is usually the fourth stage of the campaign in these games, after Yellow Comet and preceding Black Hole. It is traditionally associated with the third player in multiplayer maps.

Its real world parallel is considered to be Europe, in particularl Germany due to the architecture of the HQ and cities, as well as the appearance of most of the units as well as Eagle's Blitzkrieg-inspired abilities.

CO's

In Advance Wars, the Commanding Officers are comprised of Eagle, who has superior air units and weaker naval units. He is accompanied by Drake, a former pirate and a naval unit expert.

Jess joins them in Advance Wars 2: Black Hole Rising. She is a vehicle specialist who is weaker with air and sea units.

Finally, Javier arrives as one of the two initial COs in Advance Wars: Dual Strike. He is a chivalrous CO who gets a defensive bonus for each Com Tower he owns. He also has stronger Template:Defense against indirect units.